From 83147922f407922f180a0edde8562e6a572003b8 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sun, 17 Mar 2019 16:08:14 +0100 Subject: [PATCH] Remove gun debug logging. --- .../Components/Weapons/Ranged/ClientRangedWeaponComponent.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/Content.Client/GameObjects/Components/Weapons/Ranged/ClientRangedWeaponComponent.cs b/Content.Client/GameObjects/Components/Weapons/Ranged/ClientRangedWeaponComponent.cs index 5dec9fbf86..33b7b221b0 100644 --- a/Content.Client/GameObjects/Components/Weapons/Ranged/ClientRangedWeaponComponent.cs +++ b/Content.Client/GameObjects/Components/Weapons/Ranged/ClientRangedWeaponComponent.cs @@ -21,7 +21,6 @@ namespace Content.Client.GameObjects.Components.Weapons.Ranged return; } - Logger.Debug("Delay: {0}", span.TotalSeconds); _lastFireTime = curTime; SendNetworkMessage(new FireMessage(worldPos, _tick++)); }