EntityLookup as a system for content (#6931)
This commit is contained in:
@@ -15,7 +15,7 @@ namespace Content.Client.NodeContainer
|
||||
public sealed class NodeGroupSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IOverlayManager _overlayManager = default!;
|
||||
[Dependency] private readonly IEntityLookup _entityLookup = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IInputManager _inputManager = default!;
|
||||
[Dependency] private readonly IResourceCache _resourceCache = default!;
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace Content.Client.NodeContainer
|
||||
public sealed class NodeVisualizationOverlay : Overlay
|
||||
{
|
||||
private readonly NodeGroupSystem _system;
|
||||
private readonly IEntityLookup _lookup;
|
||||
private readonly EntityLookupSystem _lookup;
|
||||
private readonly IMapManager _mapManager;
|
||||
private readonly IInputManager _inputManager;
|
||||
private readonly IEntityManager _entityManager;
|
||||
@@ -32,7 +32,7 @@ namespace Content.Client.NodeContainer
|
||||
|
||||
public NodeVisualizationOverlay(
|
||||
NodeGroupSystem system,
|
||||
IEntityLookup lookup,
|
||||
EntityLookupSystem lookup,
|
||||
IMapManager mapManager,
|
||||
IInputManager inputManager,
|
||||
IResourceCache cache,
|
||||
|
||||
Reference in New Issue
Block a user