EntityLookup as a system for content (#6931)
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@@ -36,7 +36,7 @@ namespace Content.Server.Electrocution
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{
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public sealed class ElectrocutionSystem : SharedElectrocutionSystem
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{
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[Dependency] private readonly IEntityLookup _entityLookup = default!;
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[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly StatusEffectsSystem _statusEffectsSystem = default!;
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