EntityLookup as a system for content (#6931)

This commit is contained in:
metalgearsloth
2022-03-03 21:18:35 +11:00
committed by GitHub
parent 614bb6d34e
commit 836930e733
36 changed files with 42 additions and 41 deletions

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@@ -45,7 +45,7 @@ namespace Content.Server.Explosion.EntitySystems
// TODO move this to the component
private static readonly SoundSpecifier ExplosionSound = new SoundCollectionSpecifier("explosion");
[Dependency] private readonly IEntityLookup _entityLookup = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _maps = default!;
[Dependency] private readonly IRobustRandom _random = default!;