EntityLookup as a system for content (#6931)
This commit is contained in:
@@ -18,7 +18,7 @@ namespace Content.Server.Flash
|
||||
{
|
||||
internal sealed class FlashSystem : SharedFlashSystem
|
||||
{
|
||||
[Dependency] private readonly IEntityLookup _entityLookup = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly StunSystem _stunSystem = default!;
|
||||
[Dependency] private readonly InventorySystem _inventorySystem = default!;
|
||||
|
||||
Reference in New Issue
Block a user