EntityLookup as a system for content (#6931)

This commit is contained in:
metalgearsloth
2022-03-03 21:18:35 +11:00
committed by GitHub
parent 614bb6d34e
commit 836930e733
36 changed files with 42 additions and 41 deletions

View File

@@ -18,7 +18,7 @@ namespace Content.Server.Flash
{
internal sealed class FlashSystem : SharedFlashSystem
{
[Dependency] private readonly IEntityLookup _entityLookup = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly StunSystem _stunSystem = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;