EntityLookup as a system for content (#6931)
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@@ -475,7 +475,7 @@ namespace Content.Server.Storage.Components
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protected virtual IEnumerable<EntityUid> DetermineCollidingEntities()
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{
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var entityLookup = IoCManager.Resolve<IEntityLookup>();
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var entityLookup = EntitySystem.Get<EntityLookupSystem>();
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return entityLookup.GetEntitiesIntersecting(Owner, _enteringRange, LookupFlags.Approximate);
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}
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@@ -565,7 +565,7 @@ namespace Content.Server.Storage.Components
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if (_areaInsert && (eventArgs.Target == null || !_entityManager.HasComponent<SharedItemComponent>(eventArgs.Target.Value)))
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{
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var validStorables = new List<EntityUid>();
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foreach (var entity in IoCManager.Resolve<IEntityLookup>().GetEntitiesInRange(eventArgs.ClickLocation, _areaInsertRadius, LookupFlags.None))
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foreach (var entity in EntitySystem.Get<EntityLookupSystem>().GetEntitiesInRange(eventArgs.ClickLocation, _areaInsertRadius, LookupFlags.None))
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{
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if (entity.IsInContainer()
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|| entity == eventArgs.User
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