From 836953370d0468c8f38a1d0281650a78682edc6b Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Thu, 28 May 2020 22:08:01 +0200 Subject: [PATCH] Remove unused IoC resolve from SharedCombatModeComponent.cs --- .../GameObjects/Components/Mobs/SharedCombatModeComponent.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Content.Shared/GameObjects/Components/Mobs/SharedCombatModeComponent.cs b/Content.Shared/GameObjects/Components/Mobs/SharedCombatModeComponent.cs index 507a61e48d..bde177ac64 100644 --- a/Content.Shared/GameObjects/Components/Mobs/SharedCombatModeComponent.cs +++ b/Content.Shared/GameObjects/Components/Mobs/SharedCombatModeComponent.cs @@ -1,7 +1,5 @@ using System; using Robust.Shared.GameObjects; -using Robust.Shared.Interfaces.Timing; -using Robust.Shared.IoC; using Robust.Shared.Serialization; using Robust.Shared.ViewVariables; @@ -21,8 +19,6 @@ namespace Content.Shared.GameObjects.Components.Mobs get => _isInCombatMode; set { - var gt = IoCManager.Resolve(); - _isInCombatMode = value; Dirty(); }