Zombie Mode [New Game Mode] (#8501)

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Nemanja
2022-07-05 23:42:51 -04:00
committed by GitHub
parent ab12345168
commit 836c0bb1c4
43 changed files with 821 additions and 51 deletions

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@@ -0,0 +1,13 @@
- type: antag
id: InitialInfected
name: "Initial Infected"
antagonist: true
setPreference: true
objective: "Once you turn, infect as many other crew members as possible"
- type: antag
id: Zombie
name: "Zombie"
antagonist: true
setPreference: false
objective: "Turn as many humans as possible into zombies."

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@@ -137,3 +137,24 @@
innerclothingskirt: ClothingUniformJumpskirtOperative
satchel: ClothingBackpackDuffelSyndicateOperativeMedic
duffelbag: ClothingBackpackDuffelSyndicateOperativeMedic
#CBURN Unit Gear - Full Kit
- type: startingGear
id: CBURNGear
equipment:
jumpsuit: ClothingUniformJumpsuitColorBrown
back: ClothingBackpackDuffelCBURN
mask: ClothingMaskGas
eyes: ClothingEyesGlassesSecurity
ears: ClothingHeadsetService
gloves: ClothingHandsGlovesFingerless
outerClothing: ClothingOuterHardsuitCBURN
shoes: ClothingShoesBootsJack
id: CentcomPDA
pocket1: CombatKnife
pocket2: WeaponLaserGun
suitstorage: YellowOxygenTankFilled
belt: ClothingBeltBandolier
innerclothingskirt: ClothingUniformJumpsuitColorBrown
satchel: ClothingBackpackDuffelCBURN
duffelbag: ClothingBackpackDuffelCBURN