Fix secfab being able to print protolathe items (#17443)

This commit is contained in:
Nemanja
2023-06-18 18:35:19 -04:00
committed by GitHub
parent c6cc55f4d9
commit 8411739e00
5 changed files with 78 additions and 102 deletions

View File

@@ -1,6 +1,56 @@
- type: entity
id: BaseLathe
parent: [ BaseMachinePowered, ConstructibleMachine ]
abstract: true
name: lathe
components:
- type: Appearance
- type: WiresVisuals
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.4,-0.4,0.4,0.4"
density: 190
mask:
- MachineMask
layer:
- MachineLayer
- type: Lathe
- type: MaterialStorage
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:ChangeConstructionNodeBehavior
node: machineFrame
- !type:DoActsBehavior
acts: ["Destruction"]
- type: WiresPanel
- type: Wires
BoardName: "Autolathe"
LayoutId: Autolathe
- type: ActivatableUI
key: enum.LatheUiKey.Key
- type: ActivatableUIRequiresPower
- type: UserInterface
interfaces:
- key: enum.LatheUiKey.Key
type: LatheBoundUserInterface
- type: Transform
anchored: true
- type: Pullable
- type: StaticPrice
price: 800
- type: ResearchClient
- type: TechnologyDatabase
- type: entity
id: Autolathe
parent: BaseLathe
name: autolathe
description: It produces items using metal and glass.
components:
@@ -17,31 +67,6 @@
map: ["enum.MaterialStorageVisualLayers.Inserting"]
- state: panel
map: ["enum.WiresVisualLayers.MaintenancePanel"]
- type: Appearance
- type: WiresVisuals
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.4,-0.4,0.4,0.4"
density: 190
mask:
- MachineMask
layer:
- MachineLayer
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:ChangeConstructionNodeBehavior
node: machineFrame
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Machine
board: AutolatheMachineCircuitboard
- type: MaterialStorage
@@ -50,20 +75,6 @@
- Sheet
- RawMaterial
- Ingot
- type: WiresPanel
- type: Wires
BoardName: "Autolathe"
LayoutId: Autolathe
- type: ActivatableUI
key: enum.LatheUiKey.Key
- type: ActivatableUIRequiresPower
- type: UserInterface
interfaces:
- key: enum.LatheUiKey.Key
type: LatheBoundUserInterface
- type: Transform
anchored: true
- type: Pullable
- type: Lathe
idleState: icon
runningState: building
@@ -111,12 +122,10 @@
- SubstationMachineCircuitboard
- CellRechargerCircuitboard
- WeaponCapacitorRechargerCircuitboard
- type: StaticPrice
price: 800
- type: entity
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: Protolathe
parent: BaseLathe
name: protolathe
description: Converts raw materials into useful objects.
components:
@@ -133,57 +142,17 @@
map: ["enum.MaterialStorageVisualLayers.Inserting"]
- state: panel
map: ["enum.WiresVisualLayers.MaintenancePanel"]
- type: Appearance
- type: WiresVisuals
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.4,-0.4,0.4,0.4"
density: 190
mask:
- MachineMask
layer:
- MachineLayer
- type: ResearchClient
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:ChangeConstructionNodeBehavior
node: machineFrame
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Machine
board: ProtolatheMachineCircuitboard
- type: WiresPanel
- type: Wires
BoardName: "Protolathe"
LayoutId: Protolathe
- type: TechnologyDatabase
- type: MaterialStorage
whitelist:
tags:
- Sheet
- RawMaterial
- Ingot
- type: ActivatableUI
key: enum.LatheUiKey.Key #Yes only having 1 of them here doesn't break anything
- type: ActivatableUIRequiresPower
- type: UserInterface
interfaces:
- key: enum.LatheUiKey.Key
type: LatheBoundUserInterface
- key: enum.ResearchClientUiKey.Key
type: ResearchClientBoundUserInterface
- type: Transform
anchored: true
- type: Pullable
- type: Lathe
idleState: icon
runningState: building
@@ -257,8 +226,8 @@
- JawsOfLife
- type: entity
parent: Protolathe
id: CircuitImprinter
parent: BaseLathe
name: circuit imprinter
description: Prints circuit boards for machines.
components:
@@ -351,8 +320,8 @@
- Ingot
- type: entity
parent: Protolathe
id: ExosuitFabricator
parent: BaseLathe
name: exosuit fabricator
description: Creates parts for robotics and other mechanical needs
components:
@@ -405,10 +374,9 @@
guides:
- Robotics
- type: entity
parent: Protolathe
id: SecurityTechFab
parent: BaseLathe
name: security techfab
description: Prints equipment for use by security crew.
components:
@@ -497,8 +465,8 @@
- Ingot
- type: entity
parent: Protolathe
id: MedicalTechFab
parent: BaseLathe
name: medical techfab
description: Prints equipment for use by the medbay.
components:
@@ -559,7 +527,7 @@
board: MedicalTechFabCircuitboard
- type: entity
parent: Autolathe
parent: BaseLathe
id: UniformPrinter
name: uniform printer
description: Prints new or replacement uniforms.
@@ -678,7 +646,7 @@
- Ingot
- type: entity
parent: Autolathe
parent: BaseLathe
id: OreProcessor
name: ore processor
description: It produces sheets and ingots using ores.
@@ -704,6 +672,8 @@
tags:
- Ore
- type: Lathe
idleState: icon
runningState: building
staticRecipes:
- SheetSteel30
- SheetGlass30
@@ -717,7 +687,7 @@
- MaterialBananium1
- type: entity
parent: Autolathe
parent: BaseLathe
id: Sheetifier
name: sheet-meister 2000
description: A very sheety machine.