Blindness refactor (#15705)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Leon Friedrich
2023-04-29 17:32:14 +12:00
committed by GitHub
parent e0b809b62d
commit 84299cae63
34 changed files with 460 additions and 456 deletions

View File

@@ -0,0 +1,11 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Eye.Blinding.Components;
/// <summary>
/// Component used for the blind status effect.
/// </summary>
[NetworkedComponent, RegisterComponent]
public sealed class TemporaryBlindnessComponent : Component
{
}