We have a lobby! (#127)

It's shoddy as hell but it works for our purposes.
This commit is contained in:
Pieter-Jan Briers
2018-11-25 19:04:49 +01:00
committed by GitHub
parent f887d22a16
commit 845d0f9182
13 changed files with 1054 additions and 89 deletions

View File

@@ -76,7 +76,9 @@
<Compile Include="GameObjects\Components\Storage\ClientStorageComponent.cs" />
<Compile Include="GameObjects\EntitySystems\ClientNotifySystem.cs" />
<Compile Include="GameObjects\EntitySystems\VerbSystem.cs" />
<Compile Include="GameTicking\ClientGameTicker.cs" />
<Compile Include="Input\ContentContexts.cs" />
<Compile Include="Interfaces\IClientGameTicker.cs" />
<Compile Include="Interfaces\IClientNotifyManager.cs" />
<Compile Include="ClientNotifyManager.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
@@ -84,6 +86,7 @@
<Compile Include="Interfaces\GameObjects\Components\Items\IHandsComponent.cs" />
<Compile Include="UserInterface\HandsGui.cs" />
<Compile Include="GameObjects\Components\Power\PowerDebugTool.cs" />
<Compile Include="UserInterface\LobbyGui.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj">