We have a lobby! (#127)
It's shoddy as hell but it works for our purposes.
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@@ -76,7 +76,9 @@
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<Compile Include="GameObjects\Components\Storage\ClientStorageComponent.cs" />
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<Compile Include="GameObjects\EntitySystems\ClientNotifySystem.cs" />
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<Compile Include="GameObjects\EntitySystems\VerbSystem.cs" />
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<Compile Include="GameTicking\ClientGameTicker.cs" />
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<Compile Include="Input\ContentContexts.cs" />
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<Compile Include="Interfaces\IClientGameTicker.cs" />
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<Compile Include="Interfaces\IClientNotifyManager.cs" />
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<Compile Include="ClientNotifyManager.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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@@ -84,6 +86,7 @@
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<Compile Include="Interfaces\GameObjects\Components\Items\IHandsComponent.cs" />
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<Compile Include="UserInterface\HandsGui.cs" />
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<Compile Include="GameObjects\Components\Power\PowerDebugTool.cs" />
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<Compile Include="UserInterface\LobbyGui.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Content.Shared\Content.Shared.csproj">
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