Fix projectiles and vehicles (#10358)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-14 20:03:00 +10:00
committed by GitHub
parent bd2a3ed223
commit 84d5bfdab3
4 changed files with 42 additions and 19 deletions

View File

@@ -82,7 +82,11 @@ public sealed partial class GunSystem : SharedGunSystem
// ALL I WANT IS AN ANIMATED EFFECT
foreach (var a in ev.Sprites)
{
if (a.Sprite is not SpriteSpecifier.Rsi rsi) continue;
if (a.Sprite is not SpriteSpecifier.Rsi rsi ||
Deleted(a.coordinates.EntityId))
{
continue;
}
var ent = Spawn("HitscanEffect", a.coordinates);
var sprite = Comp<SpriteComponent>(ent);