Gun + PKA fixes (#16244)
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@@ -62,7 +62,9 @@ public sealed partial class GunSystem
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// share as much code as possible
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if (!Timing.IsFirstTimePredicted ||
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!TryComp<AmmoCounterComponent>(uid, out var clientComp))
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{
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return;
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}
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UpdateAmmoCount(uid, clientComp);
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}
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