diff --git a/Content.Server/Revenant/EntitySystems/RevenantSystem.Abilities.cs b/Content.Server/Revenant/EntitySystems/RevenantSystem.Abilities.cs index 355f50f4d7..c56bef760a 100644 --- a/Content.Server/Revenant/EntitySystems/RevenantSystem.Abilities.cs +++ b/Content.Server/Revenant/EntitySystems/RevenantSystem.Abilities.cs @@ -194,7 +194,7 @@ public sealed partial class RevenantSystem if (!_mobThresholdSystem.TryGetThresholdForState(args.Args.Target.Value, MobState.Dead, out var damage)) return; DamageSpecifier dspec = new(); - dspec.DamageDict.Add("Poison", damage.Value); + dspec.DamageDict.Add("Cold", damage.Value); _damage.TryChangeDamage(args.Args.Target, dspec, true, origin: uid); args.Handled = true;