Merge branch 'master-upstream' into expl_int_analyzer

# Conflicts:
#	Content.Server/GameObjects/Components/Body/Part/BodyPartComponent.cs
#	Content.Server/GameObjects/Components/Botany/PlantHolderComponent.cs
#	Content.Server/GameObjects/Components/Chemistry/PillComponent.cs
#	Content.Server/GameObjects/Components/Interactable/TilePryingComponent.cs
#	Content.Server/GameObjects/Components/Items/FloorTileItemComponent.cs
#	Content.Server/GameObjects/Components/Items/RCD/RCDAmmoComponent.cs
#	Content.Server/GameObjects/Components/Items/RCD/RCDComponent.cs
#	Content.Server/GameObjects/Components/Medical/HealingComponent.cs
#	Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs
#	Content.Shared/Chemistry/Solution.cs
This commit is contained in:
Paul
2021-02-04 17:50:28 +01:00
499 changed files with 6357 additions and 8689 deletions

View File

@@ -253,18 +253,20 @@ namespace Content.Server.GameObjects.Components.Atmos
}
}
async Task IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
{
if (!eventArgs.CanReach)
{
eventArgs.User.PopupMessage(Loc.GetString("You can't reach there!"));
return;
return true;
}
if (eventArgs.User.TryGetComponent(out IActorComponent? actor))
{
OpenInterface(actor.playerSession, eventArgs.ClickLocation);
}
return true;
}

View File

@@ -83,13 +83,13 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
{
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
Logger.Error($"{typeof(GasCanisterPortComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(GasCanisterPortComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
_gasPort = container.Nodes.OfType<PipeNode>().FirstOrDefault();
if (_gasPort == null)
{
Logger.Error($"{typeof(GasCanisterPortComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(GasCanisterPortComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}

View File

@@ -171,7 +171,7 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Filters
if (_inletPipe == null || _filterOutletPipe == null || _outletPipe == null)
{
Logger.Error($"{typeof(GasFilterComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(GasFilterComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}

View File

@@ -0,0 +1,105 @@
#nullable enable
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Log;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System.Linq;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Generates gas in the attached pipe.
/// </summary>
[RegisterComponent]
public class GasGeneratorComponent : Component
{
public override string Name => "GasGenerator";
/// <summary>
/// If the generator is producing gas.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public bool GeneratorEnabled { get; set; }
/// <summary>
/// What gas is being generated.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public Gas GeneratedGas { get; set; }
/// <summary>
/// Molar rate of gas generation.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float GasGenerationRate { get; set; }
/// <summary>
/// The pipe pressure above which the generator stops producing gas.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float GeneratorPressureCap { get; set; }
/// <summary>
/// The pipe to which generated gas is added.
/// </summary>
[ViewVariables]
private PipeNode? Pipe { get; set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, x => x.GeneratorEnabled, "generatorEnabled", true);
serializer.DataField(this, x => x.GeneratedGas, "generatedGas", Gas.Oxygen);
serializer.DataField(this, x => x.GasGenerationRate, "gasGenerationRate", 10);
serializer.DataField(this, x => x.GeneratorPressureCap, "generatorPressureCap", 10);
}
public override void Initialize()
{
base.Initialize();
Owner.EnsureComponentWarn<PipeNetDeviceComponent>();
SetPipes();
}
public override void HandleMessage(ComponentMessage message, IComponent? component)
{
base.HandleMessage(message, component);
switch (message)
{
case PipeNetUpdateMessage:
Update();
break;
}
}
private void Update()
{
if (!GeneratorEnabled)
return;
if (Pipe == null || Pipe.Air.Pressure > GeneratorPressureCap)
return;
Pipe.Air.AdjustMoles(GeneratedGas, GasGenerationRate);
}
private void SetPipes()
{
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
Logger.Error($"{nameof(GasGeneratorComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
Pipe = container.Nodes.OfType<PipeNode>().FirstOrDefault();
if (Pipe == null)
{
Logger.Error($"{nameof(GasGeneratorComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}
}
}

View File

@@ -4,6 +4,7 @@ using Content.Server.Atmos;
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Shared.GameObjects.Components.Atmos;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
@@ -16,7 +17,7 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
/// <summary>
/// Transfer gas from one <see cref="PipeNode"/> to another.
/// </summary>
public abstract class BasePumpComponent : Component
public abstract class BasePumpComponent : Component, IActivate
{
/// <summary>
/// If the pump is currently pumping.
@@ -100,6 +101,11 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
_appearance?.SetData(PumpVisuals.VisualState, new PumpVisualState(_initialInletDirection, _initialOutletDirection, PumpEnabled));
}
public void Activate(ActivateEventArgs eventArgs)
{
PumpEnabled = !PumpEnabled;
}
private void SetPipes()
{
_inletPipe = null;
@@ -107,7 +113,7 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
Logger.Error($"{typeof(BasePumpComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(BasePumpComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
var pipeNodes = container.Nodes.OfType<PipeNode>();
@@ -115,7 +121,7 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
_outletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _initialOutletDirection).FirstOrDefault();
if (_inletPipe == null || _outletPipe == null)
{
Logger.Error($"{typeof(BasePumpComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(BasePumpComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}

View File

@@ -1,5 +1,7 @@
using System;
#nullable enable
using System;
using Content.Server.Atmos;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
@@ -8,6 +10,7 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
{
[RegisterComponent]
[ComponentReference(typeof(BasePumpComponent))]
[ComponentReference(typeof(IActivate))]
public class PressurePumpComponent : BasePumpComponent
{
public override string Name => "PressurePump";

View File

@@ -1,5 +1,7 @@
using System;
#nullable enable
using System;
using Content.Server.Atmos;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
@@ -8,6 +10,7 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
{
[RegisterComponent]
[ComponentReference(typeof(BasePumpComponent))]
[ComponentReference(typeof(IActivate))]
public class VolumePumpComponent : BasePumpComponent
{
[ViewVariables(VVAccess.ReadWrite)]

View File

@@ -80,13 +80,13 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Scrubbers
{
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
Logger.Error($"{typeof(BaseSiphonComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(BaseSiphonComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
_scrubberOutlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
if (_scrubberOutlet == null)
{
Logger.Error($"{typeof(BaseSiphonComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(BaseSiphonComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}

View File

@@ -1,4 +1,5 @@
using System;
#nullable enable
using System;
using Content.Server.Atmos;
using Content.Shared.Atmos;
using Robust.Shared.GameObjects;

View File

@@ -80,13 +80,13 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Vents
{
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
Logger.Error($"{typeof(BaseVentComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(BaseVentComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
_ventInlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
if (_ventInlet == null)
{
Logger.Error($"{typeof(BaseVentComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
Logger.Error($"{nameof(BaseVentComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}

View File

@@ -1,4 +1,5 @@
using Content.Server.Atmos;
#nullable enable
using Content.Server.Atmos;
using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;