Merge branch 'master-upstream' into expl_int_analyzer

# Conflicts:
#	Content.Server/GameObjects/Components/Body/Part/BodyPartComponent.cs
#	Content.Server/GameObjects/Components/Botany/PlantHolderComponent.cs
#	Content.Server/GameObjects/Components/Chemistry/PillComponent.cs
#	Content.Server/GameObjects/Components/Interactable/TilePryingComponent.cs
#	Content.Server/GameObjects/Components/Items/FloorTileItemComponent.cs
#	Content.Server/GameObjects/Components/Items/RCD/RCDAmmoComponent.cs
#	Content.Server/GameObjects/Components/Items/RCD/RCDComponent.cs
#	Content.Server/GameObjects/Components/Medical/HealingComponent.cs
#	Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs
#	Content.Shared/Chemistry/Solution.cs
This commit is contained in:
Paul
2021-02-04 17:50:28 +01:00
499 changed files with 6357 additions and 8689 deletions

View File

@@ -1,10 +0,0 @@
using Robust.Shared.Console;
using Robust.Shared.Interfaces.Network;
namespace Content.Server.Interfaces.Chat
{
public interface IChatCommand : ICommand
{
void Execute(IChatManager manager, INetChannel client, params string[] args);
}
}

View File

@@ -5,7 +5,6 @@ using Content.Server.Mobs;
using Content.Shared.Roles;
using Content.Shared.Preferences;
using Robust.Server.Interfaces.Player;
using Robust.Server.Interfaces.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Timing;

View File

@@ -1,11 +1,15 @@
#nullable enable
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Content.Shared.GameObjects.Components.PDA;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
namespace Content.Server.Interfaces.PDA
{
public interface IPDAUplinkManager
{
public IReadOnlyDictionary<string, UplinkListingData> FetchListings => null;
public IReadOnlyDictionary<string, UplinkListingData> FetchListings { get; }
void Initialize();
@@ -13,7 +17,11 @@ namespace Content.Server.Interfaces.PDA
public bool ChangeBalance(UplinkAccount acc, int amt);
public bool TryPurchaseItem(UplinkAccount acc, string itemId);
public bool TryPurchaseItem(
UplinkAccount? acc,
string itemId,
EntityCoordinates spawnCoords,
[NotNullWhen(true)] out IEntity? purchasedItem);
}
}