Fluent Localisation Fixes (#3344)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
5
Resources/Locale/en-US/atmos.ftl
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Resources/Locale/en-US/atmos.ftl
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### UI
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# Used for GasEntry.ToString()
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gas-entry-info = {$gasName}: {$gasAmount} mol
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8
Resources/Locale/en-US/blockgame.ftl
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Resources/Locale/en-US/blockgame.ftl
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### UI
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# Current game score
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blockgame-points-label = Points: {$points}
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# Current game level
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blockgame-level-label = Level: {$level}
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19
Resources/Locale/en-US/components/flash-component.ftl
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Resources/Locale/en-US/components/flash-component.ftl
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### UI
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# Shown when an empty flash is examined at any range
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flash-component-examine-empty = It's burnt out!
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# Shown when a flash is examined in details range
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flash-component-examine-detail-count = The flash has [color={$markupCountColor}]{$count}[/color] {$count ->
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[one] use
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*[other] uses
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} remaining.
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### Interaction Messages
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# Shown when someone flashes you with a flash
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flash-component-user-blinds-you = {$user} blinds you with the flash!
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# Shown when a flash runs out of uses
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flash-component-becomes-empty = The flash burns out!
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14
Resources/Locale/en-US/components/rcd-component.ftl
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Resources/Locale/en-US/components/rcd-component.ftl
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### UI
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# Shown when an RCD is examined in details range
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rcd-component-examine-detail-count = It's currently on {$mode} mode, and holds {$ammoCount ->
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*[zero] no charges.
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[one] one charge.
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[other] {$ammoCount} charges.
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}
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### Interaction Messages
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# Shown when changing RCD Mode
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rcd-component-change-mode = The RCD is now set to {$mode} mode.
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16
Resources/Locale/en-US/components/stack-component.ftl
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Resources/Locale/en-US/components/stack-component.ftl
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### UI
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# Shown when a stack is examined in details range
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stack-component-examine-detail-count = {$count ->
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[one] There is [color={$markupCountColor}]{$count}[/color] thing
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*[other] There are [color={$markupCountColor}]{$count}[/color] things
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} in the stack.
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### Interaction Messages
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# Shown when attempting to add to a stack that is full
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stack-component-already-full = Stack is already full.
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# Shown when a stack becomes full
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stack-component-becomes-full = Stack is now full.
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15
Resources/Locale/en-US/construction.ftl
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Resources/Locale/en-US/construction.ftl
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### Interaction Messages
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# Shown when examining an in-construction object
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construction-insert-prototype-no-name = Next, insert {$prototypeName}.
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# Shown when examining an in-construction object
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construction-insert-prototype = Next, insert {$entityName}.
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# Shown when examining an in-construction object
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construction-insert-entity-with-component = Next, insert an entity with a {$componentName} component.
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# Shown when examining an in-construction object
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construction-insert-exact-entity = Next, insert {$entityName}.
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9
Resources/Locale/en-US/food.ftl
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Resources/Locale/en-US/food.ftl
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### Interaction Messages
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# When trying to eat food without the required utensil
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food-you-need-utensil = You need to use a {$utensil} to eat that!
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# When trying to eat food without the required utensil... but you gotta hold it
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food-you-need-to-hold-utensil = You need to be holding a {$utensil} to eat that!
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22
Resources/Locale/en-US/gamemodes/suspicion.ftl
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Resources/Locale/en-US/gamemodes/suspicion.ftl
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### UI
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# Shown when clicking your Role Button in Suspicion
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suspicion-ally-count-display = {$allyCount ->
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*[zero] You have no allies
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[one] Your ally is {$allyNames}
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[other] Your allies are {$allyNames}
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}
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# Shown when greeted with the Suspicion role
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suspicion-role-greeting = You're a {$roleName}!
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# Shown when greeted with the Suspicion role
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suspicion-objective = Objective: {$objectiveText}
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# Shown when greeted with the Suspicion role
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suspicion-partners-in-crime = {$partnersCount ->
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*[zero] You're on your own. Good luck!
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[one] Your partner in crime is {$partnerNames}.
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[other] Your partners in crime are {$partnerNames}.
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}
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20
Resources/Locale/en-US/gamemodes/traitor.ftl
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Resources/Locale/en-US/gamemodes/traitor.ftl
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### UI
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# Shown at the end of a round of Traitor
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traitor-round-end-result = {$traitorCount ->
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[one] There was one traitor.
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*[other] There were {$traitorCount} traitors.
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}
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# Shown at the end of a round of Traitor
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traitor-user-was-a-traitor = {$user} was a traitor.
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# Shown at the end of a round of Traitor
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traitor-objective-list-start = and had the following objectives:
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# Shown at the end of a round of Traitor
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traitor-objective-condition-success = {$condition} | [color={$markupColor}]Success![/color]
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# Shown at the end of a round of Traitor
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traitor-objective-condition-fail = {$condition} | [color={$markupColor}]Failure![/color] ({$progress}%)
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10
Resources/Locale/en-US/prefs.ftl
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Resources/Locale/en-US/prefs.ftl
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### UI
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# Displayed in the Character prefs window
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humanoid-character-profile-summary =
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This is {$name}. {$gender ->
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[male] He is
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[female] She is
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*[other] They are
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} {$age} years old.
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@@ -1,43 +0,0 @@
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- msgid: New Game
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msgstr: Nuova Partita
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- msgid: Scoreboard
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msgstr: Classifica
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- msgid: Pause
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msgstr: Pausa
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- msgid: Unpause
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msgstr: Riprendi
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- msgid: Gameover!
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msgstr: Partita Finita!
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- msgid: Highscores
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msgstr: Record
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- msgid: Back
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msgstr: Indietro
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- msgid: Next
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msgstr: Prossimo
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- msgid: Hold
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msgstr: Conservato
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- msgid: Global
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msgstr: Globale
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- msgid: Local
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msgstr: Locale
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- msgid: Points
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msgstr: Punti
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- msgid: Level
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msgstr: Livello
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- msgid: Station
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msgstr: Stazione
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@@ -1,19 +0,0 @@
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# Example Dutch translations
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- msgid: wrench
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msgstr: moersleutel
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- msgid: welding tool
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msgstr: lasapparaat
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- msgid: crowbar
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msgstr: koevoet
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- msgid: screwdriver
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msgstr: schroevendraaier
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- msgid: wirecutters
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msgstr: draadtang
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- msgid: multitool
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msgstr: multi tool # This is what google translate gives me idk.
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@@ -41,5 +41,3 @@
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baseSprintSpeed: 14
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baseWalkSpeed: 7
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- type: MovementIgnoreGravity
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- type: Grammar
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proper: true
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@@ -327,5 +327,3 @@
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- type: Appearance
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visuals:
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- type: RotationVisualizer
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- type: Grammar
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proper: true
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