Fix use-in-hand interactions (#7085)
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@@ -1,9 +1,6 @@
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using Content.Client.Items.Components;
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using Content.Shared.Item;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.Clothing
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{
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@@ -17,6 +14,9 @@ namespace Content.Client.Clothing
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[DataField("femaleMask")]
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public FemaleClothingMask FemaleMask { get; } = FemaleClothingMask.UniformFull;
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[DataField("quickEquip")]
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public bool QuickEquip = true;
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public string? InSlot;
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}
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