Gas Analyzer can now scan pipes/devices along with the environment (#10976)

This commit is contained in:
theashtronaut
2022-09-08 14:22:14 +00:00
committed by GitHub
parent ae8fe43529
commit 868abaca5c
23 changed files with 826 additions and 758 deletions

View File

@@ -1,11 +0,0 @@
/**
* GasAnalyzableComponent is a component for anything that can be examined with a gas analyzer.
*/
namespace Content.Server.Atmos.Components
{
[RegisterComponent]
public sealed class GasAnalyzableComponent : Component
{
// Empty
}
}

View File

@@ -1,14 +1,4 @@
using System.Threading.Tasks;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Hands.Components;
using Content.Server.UserInterface;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Interaction;
using Content.Shared.Maps;
using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Map;
namespace Content.Server.Atmos.Components
@@ -17,227 +7,24 @@ namespace Content.Server.Atmos.Components
[ComponentReference(typeof(SharedGasAnalyzerComponent))]
public sealed class GasAnalyzerComponent : SharedGasAnalyzerComponent
{
[Dependency] private readonly IEntityManager _entities = default!;
[ViewVariables] public EntityUid? Target;
[ViewVariables] public EntityUid User;
[ViewVariables] public EntityCoordinates? LastPosition;
[ViewVariables] public bool Enabled;
}
private GasAnalyzerDanger _pressureDanger;
private float _timeSinceSync;
private const float TimeBetweenSyncs = 2f;
private bool _checkPlayer = false; // Check at the player pos or at some other tile?
private EntityCoordinates? _position; // The tile that we scanned
private AppearanceComponent? _appearance;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(GasAnalyzerUiKey.Key);
protected override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
_entities.TryGetComponent(Owner, out _appearance);
}
public override ComponentState GetComponentState()
{
return new GasAnalyzerComponentState(_pressureDanger);
}
/// <summary>
/// Used to keep track of which analyzers are active for update purposes
/// </summary>
[RegisterComponent]
public sealed class ActiveGasAnalyzerComponent : Component
{
// Set to a tiny bit after the default because otherwise the user often gets a blank window when first using
public float AccumulatedFrametime = 2.01f;
/// <summary>
/// Call this from other components to open the gas analyzer UI.
/// Uses the player position.
/// How often to update the analyzer
/// </summary>
/// <param name="session">The session to open the ui for</param>
public void OpenInterface(IPlayerSession session)
{
_checkPlayer = true;
_position = null;
UserInterface?.Open(session);
UpdateUserInterface();
UpdateAppearance(true);
Resync();
}
/// <summary>
/// Call this from other components to open the gas analyzer UI.
/// Uses a given position.
/// </summary>
/// <param name="session">The session to open the ui for</param>
/// <param name="pos">The position to analyze the gas</param>
public void OpenInterface(IPlayerSession session, EntityCoordinates pos)
{
_checkPlayer = false;
_position = pos;
UserInterface?.Open(session);
UpdateUserInterface();
UpdateAppearance(true);
Resync();
}
public void ToggleInterface(IPlayerSession session)
{
if (UserInterface == null)
return;
if (UserInterface.SessionHasOpen(session))
CloseInterface(session);
else
OpenInterface(session);
}
public void CloseInterface(IPlayerSession session)
{
_position = null;
UserInterface?.Close(session);
// Our OnClose will do the appearance stuff
Resync();
}
public void UpdateAppearance(bool open)
{
_appearance?.SetData(GasAnalyzerVisuals.VisualState,
open ? GasAnalyzerVisualState.Working : GasAnalyzerVisualState.Off);
}
public void Update(float frameTime)
{
_timeSinceSync += frameTime;
if (_timeSinceSync > TimeBetweenSyncs)
{
Resync();
UpdateUserInterface();
}
}
private void Resync()
{
// Already get the pressure before Dirty(), because we can't get the EntitySystem in that thread or smth
var pressure = 0f;
var tile = EntitySystem.Get<AtmosphereSystem>().GetContainingMixture(Owner, true);
if (tile != null)
{
pressure = tile.Pressure;
}
if (pressure >= Atmospherics.HazardHighPressure || pressure <= Atmospherics.HazardLowPressure)
{
_pressureDanger = GasAnalyzerDanger.Hazard;
}
else if (pressure >= Atmospherics.WarningHighPressure || pressure <= Atmospherics.WarningLowPressure)
{
_pressureDanger = GasAnalyzerDanger.Warning;
}
else
{
_pressureDanger = GasAnalyzerDanger.Nominal;
}
Dirty();
_timeSinceSync = 0f;
}
private void UpdateUserInterface()
{
if (UserInterface == null)
{
return;
}
string? error = null;
// Check if the player is still holding the gas analyzer => if not, don't update
foreach (var session in UserInterface.SubscribedSessions)
{
if (session.AttachedEntity is not {Valid: true} playerEntity)
return;
if (!_entities.TryGetComponent(playerEntity, out HandsComponent? handsComponent))
return;
if (handsComponent?.ActiveHandEntity is not {Valid: true} activeHandEntity ||
!_entities.TryGetComponent(activeHandEntity, out GasAnalyzerComponent? gasAnalyzer))
{
return;
}
}
var pos = _entities.GetComponent<TransformComponent>(Owner).Coordinates;
if (!_checkPlayer && _position.HasValue)
{
// Check if position is out of range => don't update
if (!_position.Value.InRange(_entities, pos, SharedInteractionSystem.InteractionRange))
return;
pos = _position.Value;
}
var gridUid = pos.GetGridUid(_entities);
var mapUid = pos.GetMapUid(_entities);
var position = pos.ToVector2i(_entities, IoCManager.Resolve<IMapManager>());
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
var tile = atmosphereSystem.GetTileMixture(gridUid, mapUid, position);
if (tile == null)
{
error = "No Atmosphere!";
UserInterface.SetState(
new GasAnalyzerBoundUserInterfaceState(
0,
0,
null,
error));
return;
}
var gases = new List<GasEntry>();
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
{
var gas = atmosphereSystem.GetGas(i);
if (tile.Moles[i] <= Atmospherics.GasMinMoles) continue;
gases.Add(new GasEntry(gas.Name, tile.Moles[i], gas.Color));
}
UserInterface.SetState(
new GasAnalyzerBoundUserInterfaceState(
tile.Pressure,
tile.Temperature,
gases.ToArray(),
error));
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
var message = serverMsg.Message;
switch (message)
{
case GasAnalyzerRefreshMessage msg:
if (serverMsg.Session.AttachedEntity is not {Valid: true} player)
{
return;
}
if (!_entities.TryGetComponent(player, out HandsComponent? handsComponent))
{
Owner.PopupMessage(player, Loc.GetString("gas-analyzer-component-player-has-no-hands-message"));
return;
}
if (handsComponent.ActiveHandEntity is not {Valid: true} activeHandEntity ||
!_entities.TryGetComponent(activeHandEntity, out GasAnalyzerComponent? gasAnalyzer))
{
serverMsg.Session.AttachedEntity.Value.PopupMessage(Loc.GetString("gas-analyzer-component-need-gas-analyzer-in-hand-message"));
return;
}
UpdateUserInterface();
Resync();
break;
}
}
public float UpdateInterval = 1f;
}
}

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@@ -1,86 +0,0 @@
using Content.Server.Atmos.Components;
using Content.Server.NodeContainer.Nodes;
using Content.Server.NodeContainer;
using Content.Shared.Atmos.Components;
using Content.Shared.Examine;
using Content.Shared.Temperature;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Shared.Utility;
using System.Linq;
namespace Content.Server.Atmos.EntitySystems
{
[UsedImplicitly]
public sealed class GasAnalyzableSystem : EntitySystem
{
[Dependency] private readonly ExamineSystemShared _examineSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasAnalyzableComponent, GetVerbsEvent<ExamineVerb>>(OnGetExamineVerbs);
SubscribeLocalEvent<GasAnalyzerComponent, BoundUIClosedEvent>((_,c,_) => c.UpdateAppearance(false));
}
private void OnGetExamineVerbs(EntityUid uid, GasAnalyzableComponent component, GetVerbsEvent<ExamineVerb> args)
{
// Must be in details range to try this.
if (_examineSystem.IsInDetailsRange(args.User, args.Target))
{
var held = args.Using;
var enabled = held != null && EntityManager.HasComponent<SharedGasAnalyzerComponent>(held);
var verb = new ExamineVerb
{
Disabled = !enabled,
Message = Loc.GetString("gas-analyzable-system-verb-tooltip"),
Text = Loc.GetString("gas-analyzable-system-verb-name"),
Category = VerbCategory.Examine,
IconTexture = "/Textures/Interface/VerbIcons/examine.svg.192dpi.png",
Act = () =>
{
var markup = FormattedMessage.FromMarkup(GeneratePipeMarkup(uid));
_examineSystem.SendExamineTooltip(args.User, uid, markup, false, false);
}
};
args.Verbs.Add(verb);
}
}
private string GeneratePipeMarkup(EntityUid uid, NodeContainerComponent? nodeContainer = null)
{
if (!Resolve(uid, ref nodeContainer))
return Loc.GetString("gas-analyzable-system-internal-error-missing-component");
List<string> portNames = new List<string>();
List<string> portData = new List<string>();
foreach (var node in nodeContainer.Nodes)
{
if (node.Value is not PipeNode pn)
continue;
float pressure = pn.Air.Pressure;
float temp = pn.Air.Temperature;
portNames.Add(node.Key);
portData.Add(Loc.GetString("gas-analyzable-system-statistics",
("pressure", pressure),
("tempK", $"{temp:0.#}"),
("tempC", $"{TemperatureHelpers.KelvinToCelsius(temp):0.#}")
));
}
int count = portNames.Count;
if (count == 0)
return Loc.GetString("gas-anlayzable-system-internal-error-no-gas-node");
else if (count == 1)
// omit names if only one node
return Loc.GetString("gas-analyzable-system-header") + "\n" + portData[0];
else
{
var outputs = portNames.Zip(portData, ((name, data) => name + ":\n" + data));
return Loc.GetString("gas-analyzable-system-header") + "\n\n" + String.Join("\n\n", outputs);
}
}
}
}

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@@ -1,9 +1,16 @@
using Content.Server.Atmos.Components;
using Content.Server.Atmos;
using Content.Server.Atmos.Components;
using Content.Server.NodeContainer;
using Content.Server.NodeContainer.Nodes;
using Content.Server.Popups;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
using static Content.Shared.Atmos.Components.SharedGasAnalyzerComponent;
namespace Content.Server.Atmos.EntitySystems
{
@@ -11,22 +18,41 @@ namespace Content.Server.Atmos.EntitySystems
public sealed class GasAnalyzerSystem : EntitySystem
{
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly AtmosphereSystem _atmo = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasAnalyzerComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<GasAnalyzerComponent, GasAnalyzerDisableMessage>(OnDisabledMessage);
SubscribeLocalEvent<GasAnalyzerComponent, DroppedEvent>(OnDropped);
SubscribeLocalEvent<GasAnalyzerComponent, UseInHandEvent>(OnUseInHand);
}
public override void Update(float frameTime)
{
foreach (var analyzer in EntityManager.EntityQuery<GasAnalyzerComponent>(true))
foreach (var analyzer in EntityQuery<ActiveGasAnalyzerComponent>())
{
analyzer.Update(frameTime);
// Don't update every tick
analyzer.AccumulatedFrametime += frameTime;
if (analyzer.AccumulatedFrametime < analyzer.UpdateInterval)
continue;
analyzer.AccumulatedFrametime -= analyzer.UpdateInterval;
if (!UpdateAnalyzer(analyzer.Owner))
RemCompDeferred<ActiveGasAnalyzerComponent>(analyzer.Owner);
}
}
/// <summary>
/// Activates the analyzer when used in the world, scanning either the target entity or the tile clicked
/// </summary>
private void OnAfterInteract(EntityUid uid, GasAnalyzerComponent component, AfterInteractEvent args)
{
if (!args.CanReach)
@@ -34,13 +60,207 @@ namespace Content.Server.Atmos.EntitySystems
_popup.PopupEntity(Loc.GetString("gas-analyzer-component-player-cannot-reach-message"), args.User, Filter.Entities(args.User));
return;
}
ActivateAnalyzer(uid, component, args.User, args.Target);
OpenUserInterface(args.User, component);
args.Handled = true;
}
if (TryComp(args.User, out ActorComponent? actor))
/// <summary>
/// Activates the analyzer with no target, so it only scans the tile the user was on when activated
/// </summary>
private void OnUseInHand(EntityUid uid, GasAnalyzerComponent component, UseInHandEvent args)
{
ActivateAnalyzer(uid, component, args.User);
args.Handled = true;
}
/// <summary>
/// Handles analyzer activation logic
/// </summary>
private void ActivateAnalyzer(EntityUid uid, GasAnalyzerComponent component, EntityUid user, EntityUid? target = null)
{
component.Target = target;
component.User = user;
component.LastPosition = Transform(target ?? user).Coordinates;
component.Enabled = true;
Dirty(component);
UpdateAppearance(component);
if(!HasComp<ActiveGasAnalyzerComponent>(uid))
AddComp<ActiveGasAnalyzerComponent>(uid);
UpdateAnalyzer(uid);
}
/// <summary>
/// Close the UI, turn the analyzer off, and don't update when it's dropped
/// </summary>
private void OnDropped(EntityUid uid, GasAnalyzerComponent component, DroppedEvent args)
{
if(args.User is { } userId && component.Enabled)
_popup.PopupEntity(Loc.GetString("gas-analyzer-shutoff"), userId, Filter.Entities(userId));
DisableAnalyzer(uid, component, args.User);
}
/// <summary>
/// Closes the UI, sets the icon to off, and removes it from the update list
/// </summary>
private void DisableAnalyzer(EntityUid uid, GasAnalyzerComponent? component = null, EntityUid? user = null)
{
if (!Resolve(uid, ref component))
return;
if (user != null && TryComp<ActorComponent>(user, out var actor))
_userInterface.TryClose(uid, GasAnalyzerUiKey.Key, actor.PlayerSession);
component.Enabled = false;
Dirty(component);
UpdateAppearance(component);
RemCompDeferred<ActiveGasAnalyzerComponent>(uid);
}
/// <summary>
/// Disables the analyzer when the user closes the UI
/// </summary>
private void OnDisabledMessage(EntityUid uid, GasAnalyzerComponent component, GasAnalyzerDisableMessage message)
{
if (message.Session.AttachedEntity is not {Valid: true})
return;
DisableAnalyzer(uid, component);
}
private void OpenUserInterface(EntityUid user, GasAnalyzerComponent component)
{
if (!TryComp<ActorComponent>(user, out var actor))
return;
_userInterface.TryOpen(component.Owner, GasAnalyzerUiKey.Key, actor.PlayerSession);
}
/// <summary>
/// Fetches fresh data for the analyzer. Should only be called by Update or when the user requests an update via refresh button
/// </summary>
private bool UpdateAnalyzer(EntityUid uid, GasAnalyzerComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
// check if the user has walked away from what they scanned
var userPos = Transform(component.User).Coordinates;
if (component.LastPosition.HasValue)
{
component.OpenInterface(actor.PlayerSession, args.ClickLocation);
// Check if position is out of range => don't update and disable
if (!component.LastPosition.Value.InRange(EntityManager, userPos, SharedInteractionSystem.InteractionRange))
{
if(component.User is { } userId && component.Enabled)
_popup.PopupEntity(Loc.GetString("gas-analyzer-shutoff"), userId, Filter.Entities(userId));
DisableAnalyzer(uid, component, component.User);
return false;
}
}
args.Handled = true;
var gasMixList = new List<GasMixEntry>();
// Fetch the environmental atmosphere around the scanner. This must be the first entry
var tileMixture = _atmo.GetContainingMixture(component.Owner, true);
if (tileMixture != null)
{
gasMixList.Add(new GasMixEntry(Loc.GetString("gas-analyzer-window-environment-tab-label"), tileMixture.Pressure, tileMixture.Temperature,
GenerateGasEntryArray(tileMixture)));
}
else
{
// No gases were found
gasMixList.Add(new GasMixEntry(Loc.GetString("gas-analyzer-window-environment-tab-label"), 0f, 0f));
}
var deviceFlipped = false;
if (component.Target != null)
{
// gas analyzed was used on an entity, try to request gas data via event for override
var ev = new GasAnalyzerScanEvent();
RaiseLocalEvent(component.Target.Value, ev, false);
if (ev.GasMixtures != null)
{
foreach (var mixes in ev.GasMixtures)
{
if(mixes.Value != null)
gasMixList.Add(new GasMixEntry(mixes.Key, mixes.Value.Pressure, mixes.Value.Temperature, GenerateGasEntryArray(mixes.Value)));
}
deviceFlipped = ev.DeviceFlipped;
}
else
{
// No override, fetch manually, to handle flippable devices you must subscribe to GasAnalyzerScanEvent
if (TryComp(component.Target, out NodeContainerComponent? node))
{
foreach (var pair in node.Nodes)
{
if (pair.Value is PipeNode pipeNode)
gasMixList.Add(new GasMixEntry(pair.Key, pipeNode.Air.Pressure, pipeNode.Air.Temperature, GenerateGasEntryArray(pipeNode.Air)));
}
}
}
}
// Don't bother sending a UI message with no content, and stop updating I guess?
if (gasMixList.Count == 0)
return false;
_userInterface.TrySendUiMessage(component.Owner, GasAnalyzerUiKey.Key,
new GasAnalyzerUserMessage(gasMixList.ToArray(),
component.Target != null ? Name(component.Target.Value) : string.Empty,
component.Target ?? EntityUid.Invalid,
deviceFlipped));
return true;
}
/// <summary>
/// Sets the appearance based on the analyzers Enabled state
/// </summary>
private void UpdateAppearance(GasAnalyzerComponent analyzer)
{
_appearance.SetData(analyzer.Owner, GasAnalyzerVisuals.Enabled, analyzer.Enabled);
}
/// <summary>
/// Generates a GasEntry array for a given GasMixture
/// </summary>
private GasEntry[] GenerateGasEntryArray(GasMixture? mixture)
{
var gases = new List<GasEntry>();
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
{
var gas = _atmo.GetGas(i);
if (mixture?.Moles[i] <= Atmospherics.GasMinMoles)
continue;
if (mixture != null)
gases.Add(new GasEntry(gas.Name, mixture.Moles[i], gas.Color));
}
return gases.ToArray();
}
}
}
/// <summary>
/// Raised when the analyzer is used. An atmospherics device that does not rely on a NodeContainer or
/// wishes to override the default analyzer behaviour of fetching all nodes in the attached NodeContainer
/// should subscribe to this and return the GasMixtures as desired. A device that is flippable should subscribe
/// to this event to report if it is flipped or not. See GasFilterSystem or GasMixerSystem for an example.
/// </summary>
public sealed class GasAnalyzerScanEvent : EntityEventArgs
{
/// <summary>
/// Key is the mix name (ex "pipe", "inlet", "filter"), value is the pipe direction and GasMixture. Add all mixes that should be reported when scanned.
/// </summary>
public Dictionary<string, GasMixture?>? GasMixtures;
/// <summary>
/// If the device is flipped. Flipped is defined as when the inline input is 90 degrees CW to the side input
/// </summary>
public bool DeviceFlipped;
}

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@@ -44,6 +44,7 @@ namespace Content.Server.Atmos.EntitySystems
SubscribeLocalEvent<GasTankComponent, EntParentChangedMessage>(OnParentChange);
SubscribeLocalEvent<GasTankComponent, GasTankSetPressureMessage>(OnGasTankSetPressure);
SubscribeLocalEvent<GasTankComponent, GasTankToggleInternalsMessage>(OnGasTankToggleInternals);
SubscribeLocalEvent<GasTankComponent, GasAnalyzerScanEvent>(OnAnalyzed);
}
private void OnGasShutdown(EntityUid uid, GasTankComponent component, ComponentShutdown args)
@@ -87,7 +88,7 @@ namespace Content.Server.Atmos.EntitySystems
{
// When an item is moved from hands -> pockets, the container removal briefly dumps the item on the floor.
// So this is a shitty fix, where the parent check is just delayed. But this really needs to get fixed
// properly at some point.
// properly at some point.
component.CheckUser = true;
}
@@ -323,5 +324,13 @@ namespace Content.Server.Atmos.EntitySystems
{
return GetInternalsComponent(component) != null;
}
/// <summary>
/// Returns the gas mixture for the gas analyzer
/// </summary>
private void OnAnalyzed(EntityUid uid, GasTankComponent component, GasAnalyzerScanEvent args)
{
args.GasMixtures = new Dictionary<string, GasMixture?> { {Name(uid), component.Air} };
}
}
}

View File

@@ -34,6 +34,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
SubscribeLocalEvent<GasFilterComponent, AtmosDeviceUpdateEvent>(OnFilterUpdated);
SubscribeLocalEvent<GasFilterComponent, AtmosDeviceDisabledEvent>(OnFilterLeaveAtmosphere);
SubscribeLocalEvent<GasFilterComponent, InteractHandEvent>(OnFilterInteractHand);
SubscribeLocalEvent<GasFilterComponent, GasAnalyzerScanEvent>(OnFilterAnalyzed);
// Bound UI subscriptions
SubscribeLocalEvent<GasFilterComponent, GasFilterChangeRateMessage>(OnTransferRateChangeMessage);
SubscribeLocalEvent<GasFilterComponent, GasFilterSelectGasMessage>(OnSelectGasMessage);
@@ -159,5 +160,29 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
}
}
/// <summary>
/// Returns the gas mixture for the gas analyzer
/// </summary>
private void OnFilterAnalyzed(EntityUid uid, GasFilterComponent component, GasAnalyzerScanEvent args)
{
if (!EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
var gasMixDict = new Dictionary<string, GasMixture?>();
nodeContainer.TryGetNode(component.InletName, out PipeNode? inlet);
nodeContainer.TryGetNode(component.FilterName, out PipeNode? filterNode);
if(inlet != null)
gasMixDict.Add(Loc.GetString("gas-analyzer-window-text-inlet"), inlet.Air);
if(filterNode != null)
gasMixDict.Add(Loc.GetString("gas-analyzer-window-text-filter"), filterNode.Air);
if(nodeContainer.TryGetNode(component.OutletName, out PipeNode? outlet))
gasMixDict.Add(Loc.GetString("gas-analyzer-window-text-outlet"), outlet.Air);
args.GasMixtures = gasMixDict;
args.DeviceFlipped = inlet != null && filterNode != null && inlet.CurrentPipeDirection.ToDirection() == filterNode.CurrentPipeDirection.ToDirection().GetClockwise90Degrees();
}
}
}

View File

@@ -31,6 +31,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
SubscribeLocalEvent<GasMixerComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<GasMixerComponent, AtmosDeviceUpdateEvent>(OnMixerUpdated);
SubscribeLocalEvent<GasMixerComponent, InteractHandEvent>(OnMixerInteractHand);
SubscribeLocalEvent<GasMixerComponent, GasAnalyzerScanEvent>(OnMixerAnalyzed);
// Bound UI subscriptions
SubscribeLocalEvent<GasMixerComponent, GasMixerChangeOutputPressureMessage>(OnOutputPressureChangeMessage);
SubscribeLocalEvent<GasMixerComponent, GasMixerChangeNodePercentageMessage>(OnChangeNodePercentageMessage);
@@ -203,5 +204,29 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the ratio on {EntityManager.ToPrettyString(uid):device} to {mixer.InletOneConcentration}:{mixer.InletTwoConcentration}");
DirtyUI(uid, mixer);
}
/// <summary>
/// Returns the gas mixture for the gas analyzer
/// </summary>
private void OnMixerAnalyzed(EntityUid uid, GasMixerComponent component, GasAnalyzerScanEvent args)
{
if (!EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
var gasMixDict = new Dictionary<string, GasMixture?>();
nodeContainer.TryGetNode(component.InletOneName, out PipeNode? inletOne);
nodeContainer.TryGetNode(component.InletTwoName, out PipeNode? inletTwo);
if(inletOne != null)
gasMixDict.Add($"{inletOne.CurrentPipeDirection} {Loc.GetString("gas-analyzer-window-text-inlet")}", inletOne.Air);
if(inletTwo != null)
gasMixDict.Add($"{inletTwo.CurrentPipeDirection} {Loc.GetString("gas-analyzer-window-text-inlet")}", inletTwo.Air);
if(nodeContainer.TryGetNode(component.OutletName, out PipeNode? outlet))
gasMixDict.Add(Loc.GetString("gas-analyzer-window-text-outlet"), outlet.Air);
args.GasMixtures = gasMixDict;
args.DeviceFlipped = inletOne != null && inletTwo != null && inletOne.CurrentPipeDirection.ToDirection() == inletTwo.CurrentPipeDirection.ToDirection().GetClockwise90Degrees();
}
}
}

View File

@@ -38,6 +38,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
SubscribeLocalEvent<GasCanisterComponent, EntInsertedIntoContainerMessage>(OnCanisterContainerInserted);
SubscribeLocalEvent<GasCanisterComponent, EntRemovedFromContainerMessage>(OnCanisterContainerRemoved);
SubscribeLocalEvent<GasCanisterComponent, PriceCalculationEvent>(CalculateCanisterPrice);
SubscribeLocalEvent<GasCanisterComponent, GasAnalyzerScanEvent>(OnAnalyzed);
// Bound UI subscriptions
SubscribeLocalEvent<GasCanisterComponent, GasCanisterHoldingTankEjectMessage>(OnHoldingTankEjectMessage);
SubscribeLocalEvent<GasCanisterComponent, GasCanisterChangeReleasePressureMessage>(OnCanisterChangeReleasePressure);
@@ -314,5 +315,13 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
}
args.Price += basePrice * purity;
}
/// <summary>
/// Returns the gas mixture for the gas analyzer
/// </summary>
private void OnAnalyzed(EntityUid uid, GasCanisterComponent component, GasAnalyzerScanEvent args)
{
args.GasMixtures = new Dictionary<string, GasMixture?> { {Name(uid), component.Air} };
}
}
}

View File

@@ -69,7 +69,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
private void OnGasThermoRefreshParts(EntityUid uid, GasThermoMachineComponent component, RefreshPartsEvent args)
{
// Here we evaluate the average quality of relevant machine parts.
// Here we evaluate the average quality of relevant machine parts.
var nLasers = 0;
var nBins= 0;
var matterBinRating = 0;

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@@ -44,6 +44,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
SubscribeLocalEvent<GasVentPumpComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<GasVentPumpComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<GasVentPumpComponent, SignalReceivedEvent>(OnSignalReceived);
SubscribeLocalEvent<GasVentPumpComponent, GasAnalyzerScanEvent>(OnAnalyzed);
}
private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args)
@@ -271,5 +272,28 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
}
}
}
/// <summary>
/// Returns the gas mixture for the gas analyzer
/// </summary>
private void OnAnalyzed(EntityUid uid, GasVentPumpComponent component, GasAnalyzerScanEvent args)
{
if (!EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
var gasMixDict = new Dictionary<string, GasMixture?>();
// these are both called pipe, above it switches using this so I duplicated that...?
var nodeName = component.PumpDirection switch
{
VentPumpDirection.Releasing => component.Inlet,
VentPumpDirection.Siphoning => component.Outlet,
_ => throw new ArgumentOutOfRangeException()
};
if(nodeContainer.TryGetNode(nodeName, out PipeNode? pipe))
gasMixDict.Add(nodeName, pipe.Air);
args.GasMixtures = gasMixDict;
}
}
}

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@@ -38,6 +38,7 @@ namespace Content.Server.Atmos.Portable
SubscribeLocalEvent<PortableScrubberComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<PortableScrubberComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<PortableScrubberComponent, DestructionEventArgs>(OnDestroyed);
SubscribeLocalEvent<PortableScrubberComponent, GasAnalyzerScanEvent>(OnScrubberAnalyzed);
}
private void OnDeviceUpdated(EntityUid uid, PortableScrubberComponent component, AtmosDeviceUpdateEvent args)
@@ -158,5 +159,21 @@ namespace Content.Server.Atmos.Portable
appearance.SetData(PortableScrubberVisuals.IsDraining, isDraining);
}
/// <summary>
/// Returns the gas mixture for the gas analyzer
/// </summary>
private void OnScrubberAnalyzed(EntityUid uid, PortableScrubberComponent component, GasAnalyzerScanEvent args)
{
var gasMixDict = new Dictionary<string, GasMixture?>();
// If it's connected to a port, include the port side
if (!EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
{
if(nodeContainer != null && nodeContainer.TryGetNode(component.PortName, out PipeNode? port))
gasMixDict.Add(component.PortName, port.Air);
}
gasMixDict.Add(Name(uid), component.Air);
args.GasMixtures = gasMixDict;
}
}
}

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@@ -49,6 +49,12 @@ namespace Content.Server.UserInterface
[DataField("allowSpectator")]
public bool AllowSpectator = true;
/// <summary>
/// Whether the UI should close when the item is deselected due to a hand swap or drop
/// </summary>
[DataField("closeOnHandDeselect")]
public bool CloseOnHandDeselect = true;
/// <summary>
/// The client channel currently using the object, or null if there's none/not single user.
/// NOTE: DO NOT DIRECTLY SET, USE ActivatableUISystem.SetCurrentSingleUser

View File

@@ -25,7 +25,7 @@ namespace Content.Server.UserInterface
SubscribeLocalEvent<ActivatableUIComponent, ActivateInWorldEvent>(OnActivate);
SubscribeLocalEvent<ActivatableUIComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<ActivatableUIComponent, HandDeselectedEvent>((uid, aui, _) => CloseAll(uid, aui));
SubscribeLocalEvent<ActivatableUIComponent, HandDeselectedEvent>(OnHandDeselected);
SubscribeLocalEvent<ActivatableUIComponent, GotUnequippedHandEvent>((uid, aui, _) => CloseAll(uid, aui));
// *THIS IS A BLATANT WORKAROUND!* RATIONALE: Microwaves need it
SubscribeLocalEvent<ActivatableUIComponent, EntParentChangedMessage>(OnParentChanged);
@@ -169,6 +169,14 @@ namespace Content.Server.UserInterface
if (!Resolve(uid, ref aui, false)) return;
aui.UserInterface?.CloseAll();
}
private void OnHandDeselected(EntityUid uid, ActivatableUIComponent? aui, HandDeselectedEvent args)
{
if (!Resolve(uid, ref aui, false)) return;
if (!aui.CloseOnHandDeselect)
return;
CloseAll(uid, aui);
}
}
public sealed class ActivatableUIOpenAttemptEvent : CancellableEntityEventArgs