OverlayManager 2 Electric Boogaloo (#1410)
This commit is contained in:
@@ -31,7 +31,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
public override string Name => "Flash";
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)] private int _flashDuration = 5000;
|
||||
[ViewVariables(VVAccess.ReadWrite)] private float _flashFalloffExp = 8f;
|
||||
[ViewVariables(VVAccess.ReadWrite)] private int _uses = 5;
|
||||
[ViewVariables(VVAccess.ReadWrite)] private float _range = 3f;
|
||||
[ViewVariables(VVAccess.ReadWrite)] private int _aoeFlashDuration = 5000 / 3;
|
||||
@@ -55,9 +54,8 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
base.ExposeData(serializer);
|
||||
|
||||
serializer.DataField(ref _flashDuration, "duration", 5000);
|
||||
serializer.DataField(ref _flashFalloffExp, "flashFalloffExp", 8f);
|
||||
serializer.DataField(ref _uses, "uses", 5);
|
||||
serializer.DataField(ref _range, "range", 3f);
|
||||
serializer.DataField(ref _range, "range", 7f);
|
||||
serializer.DataField(ref _aoeFlashDuration, "aoeFlashDuration", _flashDuration / 3);
|
||||
serializer.DataField(ref _slowTo, "slowTo", 0.75f);
|
||||
}
|
||||
@@ -139,9 +137,18 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
{
|
||||
if (entity.TryGetComponent(out ServerOverlayEffectsComponent overlayEffectsComponent))
|
||||
{
|
||||
var container = new TimedOverlayContainer(nameof(OverlayType.FlashOverlay), flashDuration);
|
||||
overlayEffectsComponent.AddOverlay(container);
|
||||
container.StartTimer(() => overlayEffectsComponent.RemoveOverlay(container));
|
||||
if (!overlayEffectsComponent.TryModifyOverlay(nameof(SharedOverlayID.FlashOverlay),
|
||||
overlay =>
|
||||
{
|
||||
if (overlay.TryGetOverlayParameter<TimedOverlayParameter>(out var timed))
|
||||
{
|
||||
timed.Length += flashDuration;
|
||||
}
|
||||
}))
|
||||
{
|
||||
var container = new OverlayContainer(SharedOverlayID.FlashOverlay, new TimedOverlayParameter(flashDuration));
|
||||
overlayEffectsComponent.AddOverlay(container);
|
||||
}
|
||||
}
|
||||
|
||||
if (entity.TryGetComponent(out StunnableComponent stunnableComponent))
|
||||
@@ -165,8 +172,13 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
|
||||
if (inDetailsRange)
|
||||
{
|
||||
message.AddMarkup(_localizationManager.GetString(
|
||||
"The flash has [color=green]{0}[/color] uses remaining.", Uses));
|
||||
message.AddMarkup(
|
||||
_localizationManager.GetString(
|
||||
"The flash has [color=green]{0}[/color] {1} remaining.",
|
||||
Uses,
|
||||
_localizationManager.GetPluralString("use", "uses", Uses)
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user