skeleton fixes (#20373)

This commit is contained in:
Nemanja
2023-09-23 04:24:58 -04:00
committed by GitHub
parent 5bb381dd4b
commit 86d22a7cb6
3 changed files with 15 additions and 34 deletions

View File

@@ -3,24 +3,11 @@
parent: BaseMobSkeletonPerson parent: BaseMobSkeletonPerson
id: MobSkeletonPerson id: MobSkeletonPerson
components: components:
- type: InteractionPopup - type: InteractionPopup
successChance: 1 successChance: 1
interactSuccessString: hugging-success-generic interactSuccessString: hugging-success-generic
interactSuccessSound: /Audio/Effects/thudswoosh.ogg interactSuccessSound: /Audio/Effects/thudswoosh.ogg
messagePerceivedByOthers: hugging-success-generic-others messagePerceivedByOthers: hugging-success-generic-others
- type: Input
context: "human"
- type: MobMover
- type: InputMover
- type: Alerts
- type: Actions
- type: Eye
- type: CameraRecoil
- type: Examiner
- type: CanHostGuardian
- type: NpcFactionMember
factions:
- NanoTrasen
- type: entity - type: entity
name: Skeleton Pirate name: Skeleton Pirate

View File

@@ -250,8 +250,6 @@
- RatvarianLanguage - RatvarianLanguage
- PressureImmunity - PressureImmunity
- Muted - Muted
- ForcedSleep
- TemporaryBlindness
- Pacified - Pacified
- StaminaModifier - StaminaModifier
- type: Blindable - type: Blindable

View File

@@ -1,7 +1,9 @@
- type: entity - type: entity
save: false save: false
name: Urist McSkelly name: Urist McSkelly
parent: BaseMobSpeciesOrganic parent:
- MobFlammable
- BaseMobSpecies
id: BaseMobSkeletonPerson id: BaseMobSkeletonPerson
abstract: true abstract: true
components: components:
@@ -17,19 +19,13 @@
- type: Damageable - type: Damageable
damageContainer: Biological damageContainer: Biological
damageModifierSet: Skeleton damageModifierSet: Skeleton
- type: Barotrauma #no space damage. - type: DamageVisuals
damage: damageOverlayGroups:
types: Brute:
Blunt: 0 sprite: Mobs/Effects/brute_damage.rsi
- type: Bloodstream color: "#555555AA"
maxBleedAmount: 0 Burn:
bloodReagent: Milk sprite: Mobs/Effects/burn_damage.rsi
bloodlossDamage: #no bloodloss damage. overriding base components
types:
Bloodloss: 0
bloodlossHealDamage:
types:
Bloodloss: 0
- type: MobState - type: MobState
- type: MobThresholds - type: MobThresholds
thresholds: thresholds: