skeleton fixes (#20373)
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@@ -3,24 +3,11 @@
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parent: BaseMobSkeletonPerson
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parent: BaseMobSkeletonPerson
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id: MobSkeletonPerson
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id: MobSkeletonPerson
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components:
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components:
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- type: InteractionPopup
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- type: InteractionPopup
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successChance: 1
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successChance: 1
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interactSuccessString: hugging-success-generic
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interactSuccessString: hugging-success-generic
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interactSuccessSound: /Audio/Effects/thudswoosh.ogg
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interactSuccessSound: /Audio/Effects/thudswoosh.ogg
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messagePerceivedByOthers: hugging-success-generic-others
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messagePerceivedByOthers: hugging-success-generic-others
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- type: Input
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context: "human"
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- type: MobMover
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- type: InputMover
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- type: Alerts
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- type: Actions
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- type: Eye
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- type: CameraRecoil
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- type: Examiner
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- type: CanHostGuardian
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- type: NpcFactionMember
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factions:
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- NanoTrasen
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- type: entity
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- type: entity
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name: Skeleton Pirate
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name: Skeleton Pirate
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@@ -250,8 +250,6 @@
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- RatvarianLanguage
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- RatvarianLanguage
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- PressureImmunity
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- PressureImmunity
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- Muted
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- Muted
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- ForcedSleep
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- TemporaryBlindness
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- Pacified
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- Pacified
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- StaminaModifier
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- StaminaModifier
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- type: Blindable
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- type: Blindable
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@@ -1,7 +1,9 @@
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- type: entity
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- type: entity
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save: false
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save: false
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name: Urist McSkelly
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name: Urist McSkelly
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parent: BaseMobSpeciesOrganic
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parent:
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- MobFlammable
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- BaseMobSpecies
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id: BaseMobSkeletonPerson
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id: BaseMobSkeletonPerson
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abstract: true
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abstract: true
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components:
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components:
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@@ -17,19 +19,13 @@
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- type: Damageable
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- type: Damageable
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damageContainer: Biological
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damageContainer: Biological
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damageModifierSet: Skeleton
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damageModifierSet: Skeleton
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- type: Barotrauma #no space damage.
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- type: DamageVisuals
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damage:
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damageOverlayGroups:
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types:
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Brute:
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Blunt: 0
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sprite: Mobs/Effects/brute_damage.rsi
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- type: Bloodstream
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color: "#555555AA"
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maxBleedAmount: 0
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Burn:
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bloodReagent: Milk
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sprite: Mobs/Effects/burn_damage.rsi
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bloodlossDamage: #no bloodloss damage. overriding base components
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types:
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Bloodloss: 0
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bloodlossHealDamage:
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types:
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Bloodloss: 0
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- type: MobState
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- type: MobState
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- type: MobThresholds
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- type: MobThresholds
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thresholds:
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thresholds:
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