This reverts commit 3c9c149b81.
# Conflicts:
# Content.Server/Projectiles/ProjectileSystem.cs
# Content.Server/Weapons/Ranged/Systems/GunSystem.cs
# Content.Shared/Projectiles/SharedProjectileSystem.cs
# Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
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@@ -1,20 +0,0 @@
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execution-verb-name = Execute
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execution-verb-message = Use your weapon to execute someone.
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# All the below localisation strings have access to the following variables
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# attacker (the person committing the execution)
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# victim (the person being executed)
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# weapon (the weapon used for the execution)
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execution-popup-gun-initial-internal = You ready the muzzle of {THE($weapon)} against {$victim}'s head.
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execution-popup-gun-initial-external = {$attacker} readies the muzzle of {THE($weapon)} against {$victim}'s head.
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execution-popup-gun-complete-internal = You blast {$victim} in the head!
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execution-popup-gun-complete-external = {$attacker} blasts {$victim} in the head!
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execution-popup-gun-clumsy-internal = You miss {$victim}'s head and shoot your foot instead!
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execution-popup-gun-clumsy-external = {$attacker} misses {$victim} and shoots {POSS-ADJ($attacker)} foot instead!
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execution-popup-gun-empty = {CAPITALIZE(THE($weapon))} clicks.
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execution-popup-melee-initial-internal = You ready {THE($weapon)} against {$victim}'s throat.
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execution-popup-melee-initial-external = {$attacker} readies {POSS-ADJ($attacker)} {$weapon} against the throat of {$victim}.
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execution-popup-melee-complete-internal = You slit the throat of {$victim}!
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execution-popup-melee-complete-external = {$attacker} slits the throat of {$victim}!
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@@ -1,4 +1,4 @@
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butcherable-different-tool = You need a different tool to butcher { THE($target) }.
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butcherable-different-tool = You are going to need a different tool to butcher { THE($target) }.
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butcherable-knife-butchered-success = You butcher { THE($target) } with { THE($knife) }.
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butcherable-need-knife = Use a sharp object to butcher { THE($target) }.
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butcherable-not-in-container = { CAPITALIZE(THE($target)) } can't be in a container.
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