Fixes some YAML linter errors.
The remaining errors are mostly the linter being overzealous.
This commit is contained in:
@@ -1,55 +1,69 @@
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- type: stack
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id: FloorTileSteel
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name: steel tile
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spawn: FloorTileItemSteel
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- type: stack
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id: FloorTileWood
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name: wood floor
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spawn: FloorTileItemWood
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- type: stack
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id: FloorTileWhite
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name: white tile
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spawn: FloorTileItemWhite
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- type: stack
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id: FloorTileDark
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name: dark tile
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spawn: FloorTileItemDark
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- type: stack
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id: FloorTileTechmaint
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name: techmaint floor
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spawn: FloorTileItemTechmaint
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- type: stack
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id: FloorTileFreezer
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name: freezer tile
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spawn: FloorTileItemFreezer
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- type: stack
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id: FloorTileShowroom
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name: showroom tile
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spawn: FloorTileItemShowroom
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- type: stack
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id: FloorTileGCircuit
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name: green-circuit floor
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spawn: FloorTileItemGCircuit
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- type: stack
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id: FloorTileGold
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name: gold floor
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spawn: FloorTileItemGold
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- type: stack
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id: FloorTileReinforced
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name: reinforced tile
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spawn: FloorTileItemReinforced
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- type: stack
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id: FloorTileMono
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name: mono tile
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spawn: FloorTileItemMono
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- type: stack
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id: FloorTileLino
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name: linoleum floor
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spawn: FloorTileItemLino
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- type: stack
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id: FloorTileHydro
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name: hydro tile
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spawn: FloorTileItemHydro
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- type: stack
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id: FloorTileDirty
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name: dirty tile
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spawn: FloorTileItemDirty
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@@ -1,11 +1,17 @@
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- type: stack
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id: Ointment
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name: ointment
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icon: "/Textures/Objects/Specific/Medical/medical.rsi/ointment.png"
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spawn: Ointment
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- type: stack
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id: Gauze
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name: gauze
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icon: "/Textures/Objects/Specific/Medical/medical.rsi/gauze.png"
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spawn: Gauze
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- type: stack
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id: Brutepack
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name: brutepack
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icon: "/Textures/Objects/Specific/Medical/medical.rsi/gauze.png"
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spawn: Brutepack
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@@ -7,8 +7,11 @@
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- type: stack
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id: CableMV
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name: mv cable
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spawn: CableHVStack1
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icon: "/Textures/Objects/Tools/cable-coils.rsi/coilmv-30.png"
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spawn: CableMVStack1
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- type: stack
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id: CableHV
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name: hv cable
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icon: "/Textures/Objects/Tools/cable-coils.rsi/coilhv-30.png"
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spawn: CableHVStack1
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