Cleanup overlay shaders when done (#10432)

This commit is contained in:
metalgearsloth
2022-08-13 10:58:53 +10:00
committed by GitHub
parent 2faf84e943
commit 87c05f2949
14 changed files with 22 additions and 3 deletions

View File

@@ -67,6 +67,7 @@ public sealed class DrunkOverlay : Overlay
_drunkShader.SetParameter("boozePower", _visualScale);
handle.UseShader(_drunkShader);
handle.DrawRect(args.WorldBounds, Color.White);
handle.UseShader(null);
}
/// <summary>