PopupSystem public methods rejig (#12830)

This commit is contained in:
Leon Friedrich
2022-12-19 10:41:47 +13:00
committed by GitHub
parent e459452333
commit 881a2b2ece
164 changed files with 721 additions and 631 deletions

View File

@@ -250,7 +250,7 @@ namespace Content.Server.Hands.Systems
if (!_inventorySystem.TryGetSlotEntity(plyEnt, equipmentSlot, out var slotEntity) ||
!TryComp(slotEntity, out ServerStorageComponent? storageComponent))
{
_popupSystem.PopupEntity(Loc.GetString("hands-system-missing-equipment-slot", ("slotName", equipmentSlot)), plyEnt, Filter.SinglePlayer(session));
_popupSystem.PopupEntity(Loc.GetString("hands-system-missing-equipment-slot", ("slotName", equipmentSlot)), plyEnt, session);
return;
}
@@ -262,7 +262,7 @@ namespace Content.Server.Hands.Systems
{
if (storageComponent.StoredEntities.Count == 0)
{
_popupSystem.PopupEntity(Loc.GetString("hands-system-empty-equipment-slot", ("slotName", equipmentSlot)), plyEnt, Filter.SinglePlayer(session));
_popupSystem.PopupEntity(Loc.GetString("hands-system-empty-equipment-slot", ("slotName", equipmentSlot)), plyEnt, session);
}
else
{