Refactor Game Modes (#5819)
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@@ -25,6 +25,7 @@ traitor-objective-condition-success = {$condition} | [color={$markupColor}]Succe
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traitor-objective-condition-fail = {$condition} | [color={$markupColor}]Failure![/color] ({$progress}%)
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traitor-title = Traitor
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traitor-description = There are traitors among us...
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traitor-not-enough-ready-players = Not enough players readied up for the game! There were {$readyPlayersCount} players readied up out of {$minimumPlayers} needed.
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traitor-no-one-ready = No players readied up! Can't start Traitor.
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@@ -40,4 +41,4 @@ traitor-death-match-end-round-description-entry = {$originalName}'s PDA, with {$
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# TraitorRole
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traitor-role-name = Syndicate Agent
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traitor-role-greeting = Hello Agent
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traitor-role-codewords = Your codewords are: {$codewords}
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traitor-role-codewords = Your codewords are: {$codewords}
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