Atmos device performance improvements (#26493)
* Atmos device performance improvements * AtmosDirection perf improvements * Fix errors * Add GasTileOverlayComponent arguments * Make excite no longer invalidate a tile
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@@ -66,9 +66,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnPumpUpdated(EntityUid uid, GasPressurePumpComponent pump, ref AtmosDeviceUpdateEvent args)
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{
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if (!pump.Enabled
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|| !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
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|| !_nodeContainer.TryGetNode(nodeContainer, pump.InletName, out PipeNode? inlet)
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|| !_nodeContainer.TryGetNode(nodeContainer, pump.OutletName, out PipeNode? outlet))
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|| !_nodeContainer.TryGetNodes(uid, pump.InletName, pump.OutletName, out PipeNode? inlet, out PipeNode? outlet))
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{
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_ambientSoundSystem.SetAmbience(uid, false);
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return;
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