Atmos device performance improvements (#26493)

* Atmos device performance improvements

* AtmosDirection perf improvements

* Fix errors

* Add GasTileOverlayComponent arguments

* Make excite no longer invalidate a tile
This commit is contained in:
Leon Friedrich
2024-03-30 17:17:53 +13:00
committed by GitHub
parent aa96baeb5f
commit 888a3bda51
51 changed files with 373 additions and 324 deletions

View File

@@ -129,9 +129,10 @@ namespace Content.Server.Atmos.Piping.EntitySystems
_timer -= _atmosphereSystem.AtmosTime;
var time = _gameTiming.CurTime;
var ev = new AtmosDeviceUpdateEvent(_atmosphereSystem.AtmosTime);
var ev = new AtmosDeviceUpdateEvent(_atmosphereSystem.AtmosTime, null, null);
foreach (var device in _joinedDevices)
{
DebugTools.Assert(!HasComp<GridAtmosphereComponent>(Transform(device).GridUid));
RaiseLocalEvent(device, ref ev);
device.Comp.LastProcess = time;
}