Atmos device performance improvements (#26493)

* Atmos device performance improvements

* AtmosDirection perf improvements

* Fix errors

* Add GasTileOverlayComponent arguments

* Make excite no longer invalidate a tile
This commit is contained in:
Leon Friedrich
2024-03-30 17:17:53 +13:00
committed by GitHub
parent aa96baeb5f
commit 888a3bda51
51 changed files with 373 additions and 324 deletions

View File

@@ -231,10 +231,9 @@ public sealed class SpreaderSystem : EntitySystem
// Add the normal neighbors.
for (var i = 0; i < 4; i++)
{
var direction = (Direction) (i * 2);
var atmosDir = direction.ToAtmosDirection();
var neighborPos = SharedMapSystem.GetDirection(tile, direction);
neighborTiles.Add((comp.GridUid.Value, grid, neighborPos, atmosDir, atmosDir.GetOpposite()));
var atmosDir = (AtmosDirection) (1 << i);
var neighborPos = tile.Offset(atmosDir);
neighborTiles.Add((comp.GridUid.Value, grid, neighborPos, atmosDir, i.ToOppositeDir()));
}
foreach (var (neighborEnt, neighborGrid, neighborPos, ourAtmosDir, otherAtmosDir) in neighborTiles)