Cargo: pizza & bureaucracy (#5123)

* add paper label component

* git mv

* rename namespace

* add cargo printouts

* more crates

* directly attach paper

* comment typo
This commit is contained in:
Leon Friedrich
2021-11-11 02:15:23 +13:00
committed by GitHub
parent b8d8f48b11
commit 88df3d8b10
33 changed files with 384 additions and 162 deletions

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using System;
using Content.Server.Items;
using Content.Shared.Whitelist;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Labels.Components
{
[RegisterComponent]
public class HandLabelerComponent : Component
{
public override string Name => "HandLabeler";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("assignedLabel")]
public string AssignedLabel { get; set; } = string.Empty;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("maxLabelChars")]
public int MaxLabelChars { get; set; } = 50;
[DataField("whitelist")]
public EntityWhitelist Whitelist = new();
}
}

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using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Labels.Components
{
[RegisterComponent]
public class LabelComponent : Component
{
public override string Name => "Label";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("currentLabel")]
public string? CurrentLabel { get; set; }
public string? OriginalName { get; set; }
}
}

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using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Labels.Components
{
/// <summary>
/// This component allows you to attach and remove a piece of paper to an entity.
/// </summary>
[RegisterComponent]
public class PaperLabelComponent : Component
{
public override string Name => "PaperLabel";
[DataField("labelSlot")]
public string LabelSlot = "labelSlot";
}
}

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using Content.Server.Labels.Components;
using Content.Server.UserInterface;
using Content.Shared.ActionBlocker;
using Content.Shared.Labels;
using Content.Shared.Interaction;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Players;
using Robust.Shared.IoC;
using JetBrains.Annotations;
using Robust.Shared.Localization;
using Content.Shared.Popups;
using System;
namespace Content.Server.Labels
{
/// <summary>
/// A hand labeler system that lets an object apply labels to objects with the <see cref="LabelComponent"/> .
/// </summary>
[UsedImplicitly]
public class HandLabelerSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HandLabelerComponent, AfterInteractEvent>(AfterInteractOn);
SubscribeLocalEvent<HandLabelerComponent, UseInHandEvent>(OnUseInHand);
// Bound UI subscriptions
SubscribeLocalEvent<HandLabelerComponent, HandLabelerLabelChangedMessage>(OnHandLabelerLabelChanged);
}
private void AfterInteractOn(EntityUid uid, HandLabelerComponent handLabeler, AfterInteractEvent args)
{
if (args.Target == null || !handLabeler.Whitelist.IsValid(args.Target.Uid))
return;
AddLabelTo(uid, handLabeler, args.Target, out string? result);
if (result != null)
handLabeler.Owner.PopupMessage(args.User, result);
}
private void AddLabelTo(EntityUid uid, HandLabelerComponent? handLabeler, IEntity target, out string? result)
{
if (!Resolve(uid, ref handLabeler))
{
result = null;
return;
}
LabelComponent label = target.EnsureComponent<LabelComponent>();
if (label.OriginalName != null)
target.Name = label.OriginalName;
label.OriginalName = null;
if (handLabeler.AssignedLabel == string.Empty)
{
label.CurrentLabel = null;
result = Loc.GetString("hand-labeler-successfully-removed");
return;
}
label.OriginalName = target.Name;
target.Name += $" ({handLabeler.AssignedLabel})";
label.CurrentLabel = handLabeler.AssignedLabel;
result = Loc.GetString("hand-labeler-successfully-applied");
}
private void OnUseInHand(EntityUid uid, HandLabelerComponent handLabeler, UseInHandEvent args)
{
if (!args.User.TryGetComponent(out ActorComponent? actor))
return;
handLabeler.Owner.GetUIOrNull(HandLabelerUiKey.Key)?.Open(actor.PlayerSession);
args.Handled = true;
}
private bool CheckInteract(ICommonSession session)
{
if (session.AttachedEntityUid is not { } uid
|| !Get<ActionBlockerSystem>().CanInteract(uid)
|| !Get<ActionBlockerSystem>().CanUse(uid))
return false;
return true;
}
private void OnHandLabelerLabelChanged(EntityUid uid, HandLabelerComponent handLabeler, HandLabelerLabelChangedMessage args)
{
if (!CheckInteract(args.Session))
return;
handLabeler.AssignedLabel = args.Label.Trim().Substring(0, Math.Min(handLabeler.MaxLabelChars, args.Label.Length));
DirtyUI(uid, handLabeler);
}
private void DirtyUI(EntityUid uid,
HandLabelerComponent? handLabeler = null)
{
if (!Resolve(uid, ref handLabeler))
return;
_userInterfaceSystem.TrySetUiState(uid, HandLabelerUiKey.Key,
new HandLabelerBoundUserInterfaceState(handLabeler.AssignedLabel));
}
}
}

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using Content.Server.Labels.Components;
using Content.Server.Paper;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Examine;
using Content.Shared.Labels;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Utility;
using System;
namespace Content.Server.Labels
{
/// <summary>
/// A system that lets players see the contents of a label on an object.
/// </summary>
[UsedImplicitly]
public class LabelSystem : EntitySystem
{
[Dependency] private readonly SharedItemSlotsSystem _itemSlotsSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<LabelComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<PaperLabelComponent, ComponentInit>(InitializePaperLabel);
SubscribeLocalEvent<PaperLabelComponent, ItemSlotChangedEvent>(OnItemSlotChanged);
SubscribeLocalEvent<PaperLabelComponent, ExaminedEvent>(OnExamined);
}
private void InitializePaperLabel(EntityUid uid, PaperLabelComponent component, ComponentInit args)
{
if (!EntityManager.TryGetComponent(uid, out SharedAppearanceComponent appearance))
return;
appearance.SetData(PaperLabelVisuals.HasLabel, false);
}
private void OnExamine(EntityUid uid, LabelComponent? label, ExaminedEvent args)
{
if (!Resolve(uid, ref label))
return;
if (label.CurrentLabel == null)
return;
var message = new FormattedMessage();
message.AddText(Loc.GetString("hand-labeler-has-label", ("label", label.CurrentLabel)));
args.PushMessage(message);
}
private void OnExamined(EntityUid uid, PaperLabelComponent comp, ExaminedEvent args)
{
if (!EntityManager.TryGetComponent(uid, out SharedItemSlotsComponent slots))
return;
var label = _itemSlotsSystem.PeekItemInSlot(slots, comp.LabelSlot);
if (label == null)
return;
if (!args.IsInDetailsRange)
{
args.PushMarkup(Loc.GetString("comp-paper-label-has-label-cant-read"));
return;
}
if (!EntityManager.TryGetComponent(label.Uid, out PaperComponent paper))
// should never happen
return;
if (string.IsNullOrWhiteSpace(paper.Content))
{
args.PushMarkup(Loc.GetString("comp-paper-label-has-label-blank"));
return;
}
args.PushMarkup(Loc.GetString("comp-paper-label-has-label"));
var text = paper.Content;
args.PushMarkup(text.TrimEnd());
}
private void OnItemSlotChanged(EntityUid uid, PaperLabelComponent component, ItemSlotChangedEvent args)
{
if (args.SlotName != component.LabelSlot)
return;
if (!EntityManager.TryGetComponent(uid, out SharedAppearanceComponent appearance))
return;
appearance.SetData(PaperLabelVisuals.HasLabel, args.ContainedItem != null);
}
}
}