Cargo: pizza & bureaucracy (#5123)

* add paper label component

* git mv

* rename namespace

* add cargo printouts

* more crates

* directly attach paper

* comment typo
This commit is contained in:
Leon Friedrich
2021-11-11 02:15:23 +13:00
committed by GitHub
parent b8d8f48b11
commit 88df3d8b10
33 changed files with 384 additions and 162 deletions

View File

@@ -0,0 +1,47 @@
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Labels
{
/// <summary>
/// Key representing which <see cref="BoundUserInterface"/> is currently open.
/// Useful when there are multiple UI for an object. Here it's future-proofing only.
/// </summary>
[Serializable, NetSerializable]
public enum HandLabelerUiKey
{
Key,
}
[Serializable, NetSerializable]
public enum PaperLabelVisuals
{
HasLabel,
}
/// <summary>
/// Represents a <see cref="HandLabelerComponent"/> state that can be sent to the client
/// </summary>
[Serializable, NetSerializable]
public class HandLabelerBoundUserInterfaceState : BoundUserInterfaceState
{
public string CurrentLabel { get; }
public HandLabelerBoundUserInterfaceState(string currentLabel)
{
CurrentLabel = currentLabel;
}
}
[Serializable, NetSerializable]
public class HandLabelerLabelChangedMessage : BoundUserInterfaceMessage
{
public string Label { get; }
public HandLabelerLabelChangedMessage(string label)
{
Label = label;
}
}
}