diff --git a/Resources/Textures/Shaders/gradient_circle_mask.swsl b/Resources/Textures/Shaders/gradient_circle_mask.swsl index 800e19ef84..8a6addd5b4 100644 --- a/Resources/Textures/Shaders/gradient_circle_mask.swsl +++ b/Resources/Textures/Shaders/gradient_circle_mask.swsl @@ -1,3 +1,5 @@ +light_mode unshaded; + const highp float percentagedistanceshow = 0.05; const highp float gradientfalloffwidth = 3.0;