Make raiselocalevent not broadcast by default (#8998)
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@@ -86,7 +86,7 @@ namespace Content.Server.Atmos.EntitySystems
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airtight.CurrentAirBlockedDirection = (int) Rotate((AtmosDirection)airtight.InitialAirBlockedDirection, ev.NewRotation);
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UpdatePosition(airtight);
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RaiseLocalEvent(uid, new AirtightChanged(airtight));
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RaiseLocalEvent(uid, new AirtightChanged(airtight), true);
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}
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public void SetAirblocked(AirtightComponent airtight, bool airblocked, TransformComponent? xform = null)
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@@ -95,7 +95,7 @@ namespace Content.Server.Atmos.EntitySystems
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airtight.AirBlocked = airblocked;
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UpdatePosition(airtight, xform);
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RaiseLocalEvent(airtight.Owner, new AirtightChanged(airtight));
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RaiseLocalEvent(airtight.Owner, new AirtightChanged(airtight), true);
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}
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public void UpdatePosition(AirtightComponent airtight, TransformComponent? xform = null)
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