Make raiselocalevent not broadcast by default (#8998)

This commit is contained in:
metalgearsloth
2022-06-22 09:53:41 +10:00
committed by GitHub
parent 360a6b8b00
commit 8905996cfc
76 changed files with 165 additions and 165 deletions

View File

@@ -63,9 +63,9 @@ namespace Content.Server.CombatMode
if (inTargetHand != null)
{
RaiseLocalEvent(inTargetHand.Value, attemptEvent);
RaiseLocalEvent(inTargetHand.Value, attemptEvent, true);
}
RaiseLocalEvent(args.Target, attemptEvent);
RaiseLocalEvent(args.Target, attemptEvent, true);
if (attemptEvent.Cancelled)
return;
@@ -102,7 +102,7 @@ namespace Content.Server.CombatMode
_adminLogger.Add(LogType.DisarmedAction, $"{ToPrettyString(args.Performer):user} used disarm on {ToPrettyString(args.Target):target}");
var eventArgs = new DisarmedEvent() { Target = args.Target, Source = args.Performer, PushProbability = chance };
RaiseLocalEvent(args.Target, eventArgs);
RaiseLocalEvent(args.Target, eventArgs, true);
}