Make raiselocalevent not broadcast by default (#8998)

This commit is contained in:
metalgearsloth
2022-06-22 09:53:41 +10:00
committed by GitHub
parent 360a6b8b00
commit 8905996cfc
76 changed files with 165 additions and 165 deletions

View File

@@ -30,7 +30,7 @@ public sealed class DamageOnTriggerSystem : EntitySystem
var damage = new DamageSpecifier(component.Damage);
var ev = new BeforeDamageOnTriggerEvent(damage, target);
RaiseLocalEvent(source, ev);
RaiseLocalEvent(source, ev, true);
_damageableSystem.TryChangeDamage(target, ev.Damage, component.IgnoreResistances);
}