Make raiselocalevent not broadcast by default (#8998)
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@@ -43,7 +43,7 @@ namespace Content.Server.Destructible
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{
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if (threshold.Reached(args.Damageable, this))
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{
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RaiseLocalEvent(uid, new DamageThresholdReached(component, threshold));
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RaiseLocalEvent(uid, new DamageThresholdReached(component, threshold), true);
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threshold.Execute(uid, this, EntityManager);
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}
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