Make raiselocalevent not broadcast by default (#8998)

This commit is contained in:
metalgearsloth
2022-06-22 09:53:41 +10:00
committed by GitHub
parent 360a6b8b00
commit 8905996cfc
76 changed files with 165 additions and 165 deletions

View File

@@ -116,7 +116,7 @@ public sealed class SpraySystem : EntitySystem
SoundSystem.Play(component.SpraySound.GetSound(), Filter.Pvs(uid), uid, AudioHelpers.WithVariation(0.125f));
RaiseLocalEvent(uid,
new RefreshItemCooldownEvent(curTime, curTime + TimeSpan.FromSeconds(component.CooldownTime)));
new RefreshItemCooldownEvent(curTime, curTime + TimeSpan.FromSeconds(component.CooldownTime)), true);
}
}