Make raiselocalevent not broadcast by default (#8998)

This commit is contained in:
metalgearsloth
2022-06-22 09:53:41 +10:00
committed by GitHub
parent 360a6b8b00
commit 8905996cfc
76 changed files with 165 additions and 165 deletions

View File

@@ -43,7 +43,7 @@ namespace Content.Shared.CharacterAppearance.Systems
component.Dirty();
RaiseLocalEvent(uid, new ChangedHumanoidAppearanceEvent(appearance, sex, gender, species));
RaiseLocalEvent(uid, new ChangedHumanoidAppearanceEvent(appearance, sex, gender, species), true);
}
public void UpdateAppearance(EntityUid uid, HumanoidCharacterAppearance appearance, HumanoidAppearanceComponent? component = null)
@@ -54,7 +54,7 @@ namespace Content.Shared.CharacterAppearance.Systems
component.Dirty();
RaiseLocalEvent(uid, new ChangedHumanoidAppearanceEvent(appearance, component.Sex, component.Gender, component.Species));
RaiseLocalEvent(uid, new ChangedHumanoidAppearanceEvent(appearance, component.Sex, component.Gender, component.Species), true);
}
private void OnAppearanceGetState(EntityUid uid, HumanoidAppearanceComponent component, ref ComponentGetState args)