Make raiselocalevent not broadcast by default (#8998)
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@@ -158,7 +158,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
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RaiseLocalEvent(entity, gotUnequipped, false);
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var didUnequip = new DidUnequipHandEvent(uid, entity, hand);
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RaiseLocalEvent(uid, didUnequip);
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RaiseLocalEvent(uid, didUnequip, true);
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if (hand == handsComp.ActiveHand)
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RaiseLocalEvent(entity, new HandDeselectedEvent(uid), false);
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