Fixes many entity prototypes being abstract when they shouldn't be.
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@@ -2,7 +2,7 @@
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id: MechanismEMPStriker
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name: "EMP striker"
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description: "When activated, this arm implant will apply a small EMP on the target of a physical strike for 10 watts per use."
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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- type: Icon
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@@ -14,7 +14,7 @@
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id: MechanismHonkModule
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name: "HONK module 3000"
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description: "Mandatory implant for all clowns after the Genevo Convention of 2459."
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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- type: Icon
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