More FloatMath -> MathHelper from merge.

This commit is contained in:
Pieter-Jan Briers
2020-08-20 20:34:32 +02:00
parent bf60a4e9fc
commit 8a2530e7a0
3 changed files with 3 additions and 3 deletions

View File

@@ -68,7 +68,7 @@ namespace Content.Server.GameTicking.GamePresets
player.AttachedEntity?.EnsureComponent<SuspicionRoleComponent>();
}
var numTraitors = FloatMath.Clamp(readyPlayers.Count / PlayersPerTraitor,
var numTraitors = MathHelper.Clamp(readyPlayers.Count / PlayersPerTraitor,
MinTraitors, readyPlayers.Count);
for (var i = 0; i < numTraitors; i++)