Replace pragma warning 649 disable/restore with default!

This commit is contained in:
DrSmugleaf
2020-08-24 14:10:28 +02:00
parent 9e6459ac79
commit 8a27a5322a
147 changed files with 435 additions and 724 deletions

View File

@@ -20,9 +20,7 @@ namespace Content.Server.GameObjects.Components.Items.Clothing
[ComponentReference(typeof(IItemComponent))]
public class ClothingComponent : ItemComponent, IUse
{
#pragma warning disable 649
[Dependency] private readonly IServerNotifyManager _serverNotifyManager;
#pragma warning restore 649
[Dependency] private readonly IServerNotifyManager _serverNotifyManager = default!;
public override string Name => "Clothing";
public override uint? NetID => ContentNetIDs.CLOTHING;

View File

@@ -20,10 +20,8 @@ namespace Content.Server.GameObjects.Components.Items
[RegisterComponent]
public class DiceComponent : Component, IActivate, IUse, ILand, IExamine
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IRobustRandom _random;
#pragma warning restore 649
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override string Name => "Dice";

View File

@@ -15,10 +15,8 @@ namespace Content.Server.GameObjects.Components.Items
[RegisterComponent]
public class FloorTileItemComponent : Component, IAfterInteract
{
#pragma warning disable 649
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
[Dependency] private readonly IMapManager _mapManager;
#pragma warning restore 649
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
public override string Name => "FloorTile";
private string _outputTile;

View File

@@ -15,10 +15,8 @@ namespace Content.Server.GameObjects.Components.Items.RCD
[RegisterComponent]
public class RCDAmmoComponent : Component, IAfterInteract, IExamine
{
[Dependency] private IServerNotifyManager _serverNotifyManager = default!;
#pragma warning disable 649
[Dependency] private IServerNotifyManager _serverNotifyManager;
#pragma warning restore 649
public override string Name => "RCDAmmo";
//How much ammo we refill

View File

@@ -25,14 +25,12 @@ namespace Content.Server.GameObjects.Components.Items.RCD
[RegisterComponent]
public class RCDComponent : Component, IAfterInteract, IUse, IExamine
{
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IServerEntityManager _serverEntityManager = default!;
[Dependency] private readonly IServerNotifyManager _serverNotifyManager = default!;
#pragma warning disable 649
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IServerEntityManager _serverEntityManager;
[Dependency] private IServerNotifyManager _serverNotifyManager;
#pragma warning restore 649
public override string Name => "RCD";
private RcdMode _mode = 0; //What mode are we on? Can be floors, walls, deconstruct.
private readonly RcdMode[] _modes = (RcdMode[]) Enum.GetValues(typeof(RcdMode));

View File

@@ -8,11 +8,9 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
[RegisterComponent]
internal sealed class MedkitFillComponent : Component, IMapInit
{
public override string Name => "MedkitFill";
[Dependency] private readonly IEntityManager _entityManager = default!;
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
public override string Name => "MedkitFill";
void IMapInit.MapInit()
{

View File

@@ -10,14 +10,12 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
[RegisterComponent]
internal sealed class StorageFillComponent : Component, IMapInit
{
[Dependency] private readonly IEntityManager _entityManager = default!;
public override string Name => "StorageFill";
private List<string> _contents = new List<string>();
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);

View File

@@ -10,11 +10,9 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
[RegisterComponent]
internal sealed class ToolboxElectricalFillComponent : Component, IMapInit
{
public override string Name => "ToolboxElectricalFill";
[Dependency] private readonly IEntityManager _entityManager = default!;
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
public override string Name => "ToolboxElectricalFill";
void IMapInit.MapInit()
{

View File

@@ -10,11 +10,9 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
[RegisterComponent]
internal sealed class ToolboxEmergencyFillComponent : Component, IMapInit
{
public override string Name => "ToolboxEmergencyFill";
[Dependency] private readonly IEntityManager _entityManager = default!;
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
public override string Name => "ToolboxEmergencyFill";
void IMapInit.MapInit()
{

View File

@@ -10,11 +10,9 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
[RegisterComponent]
internal sealed class ToolboxGoldFillComponent : Component, IMapInit
{
public override string Name => "ToolboxGoldFill";
[Dependency] private readonly IEntityManager _entityManager = default!;
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
public override string Name => "ToolboxGoldFill";
void IMapInit.MapInit()
{

View File

@@ -8,11 +8,9 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
[RegisterComponent]
internal sealed class UtilityBeltClothingFillComponent : Component, IMapInit
{
public override string Name => "UtilityBeltClothingFill";
[Dependency] private readonly IEntityManager _entityManager = default!;
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
public override string Name => "UtilityBeltClothingFill";
void IMapInit.MapInit()
{

View File

@@ -24,13 +24,11 @@ namespace Content.Server.GameObjects.Components.Items.Storage
[ComponentReference(typeof(IItemComponent))]
public class ItemComponent : StorableComponent, IInteractHand, IExAct, IEquipped, IUnequipped, IItemComponent
{
[Dependency] private readonly IMapManager _mapManager = default!;
public override string Name => "Item";
public override uint? NetID => ContentNetIDs.ITEM;
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
#pragma warning restore 649
private string _equippedPrefix;
public string EquippedPrefix

View File

@@ -16,10 +16,8 @@ namespace Content.Server.GameObjects.Components.Items
[RegisterComponent]
public class ToysComponent : Component, IActivate, IUse, ILand
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IRobustRandom _random;
#pragma warning restore 649
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override string Name => "Toys";