Drop hyperspace speed (#9216)
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@@ -95,7 +95,7 @@ public sealed partial class ShuttleSystem
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if (TryComp(comp.Owner, out body))
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if (TryComp(comp.Owner, out body))
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{
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{
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body.LinearVelocity = new Vector2(0f, 100f);
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body.LinearVelocity = new Vector2(0f, 20f);
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body.AngularVelocity = 0f;
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body.AngularVelocity = 0f;
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body.LinearDamping = 0f;
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body.LinearDamping = 0f;
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body.AngularDamping = 0f;
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body.AngularDamping = 0f;
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