From 8ac330649b874d22ced3917fb0b0ca95030435af Mon Sep 17 00:00:00 2001 From: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Date: Wed, 6 Apr 2022 17:41:12 +1200 Subject: [PATCH] Fix disarm action (again) (#7435) --- Content.Server/Hands/Systems/HandsSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Hands/Systems/HandsSystem.cs b/Content.Server/Hands/Systems/HandsSystem.cs index b3f5e4c8c4..74401ee403 100644 --- a/Content.Server/Hands/Systems/HandsSystem.cs +++ b/Content.Server/Hands/Systems/HandsSystem.cs @@ -90,7 +90,7 @@ namespace Content.Server.Hands.Systems if (TryComp(uid, out SharedPullerComponent? puller) && puller.Pulling is EntityUid pulled && TryComp(pulled, out SharedPullableComponent? pullable)) _pullingSystem.TryStopPull(pullable); - if (_handsSystem.TryDrop(uid, component.ActiveHand!, null, checkActionBlocker: false)) + if (!_handsSystem.TryDrop(uid, component.ActiveHand!, null, checkActionBlocker: false)) return; var targetName = Name(args.Target);