(Re)Adds open bolt animations for gun sprites (#17219)

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
TaralGit
2023-08-12 22:58:07 -07:00
committed by GitHub
parent 82180fd04c
commit 8acac895fc
72 changed files with 726 additions and 353 deletions

View File

@@ -32,7 +32,7 @@ public partial class SharedGunSystem
private bool TryGetClothingSlotEntity(EntityUid uid, ClothingSlotAmmoProviderComponent component, [NotNullWhen(true)] out EntityUid? slotEntity)
{
slotEntity = null;
if (!_container.TryGetContainingContainer(uid, out var container))
if (!Containers.TryGetContainingContainer(uid, out var container))
return false;
var user = container.Owner;