(Re)Adds open bolt animations for gun sprites (#17219)

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
TaralGit
2023-08-12 22:58:07 -07:00
committed by GitHub
parent 82180fd04c
commit 8acac895fc
72 changed files with 726 additions and 353 deletions

View File

@@ -8,9 +8,6 @@ namespace Content.Shared.Weapons.Ranged.Systems;
public partial class SharedGunSystem
{
[Dependency] private readonly INetManager _netMan = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
private void InitializeContainer()
{
SubscribeLocalEvent<ContainerAmmoProviderComponent, TakeAmmoEvent>(OnContainerTakeAmmo);
@@ -20,7 +17,7 @@ public partial class SharedGunSystem
private void OnContainerTakeAmmo(EntityUid uid, ContainerAmmoProviderComponent component, TakeAmmoEvent args)
{
component.ProviderUid ??= uid;
if (!_container.TryGetContainer(component.ProviderUid.Value, component.Container, out var container))
if (!Containers.TryGetContainer(component.ProviderUid.Value, component.Container, out var container))
return;
for (var i = 0; i < args.Shots; i++)
@@ -30,7 +27,7 @@ public partial class SharedGunSystem
var ent = container.ContainedEntities[0];
if (_netMan.IsServer)
if (_netManager.IsServer)
container.Remove(ent);
args.Ammo.Add((ent, EnsureComp<AmmoComponent>(ent)));
@@ -40,7 +37,7 @@ public partial class SharedGunSystem
private void OnContainerAmmoCount(EntityUid uid, ContainerAmmoProviderComponent component, ref GetAmmoCountEvent args)
{
component.ProviderUid ??= uid;
if (!_container.TryGetContainer(component.ProviderUid.Value, component.Container, out var container))
if (!Containers.TryGetContainer(component.ProviderUid.Value, component.Container, out var container))
{
args.Capacity = 0;
args.Count = 0;