-add: HalfLife weapons and ammo
This commit is contained in:
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Resources/Audio/_HalfLife/Weapons/357_fire2.ogg
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Resources/Audio/_HalfLife/Weapons/357_fire2.ogg
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Resources/Audio/_HalfLife/Weapons/357_reload3.ogg
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Resources/Audio/_HalfLife/Weapons/357_reload3.ogg
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Resources/Audio/_HalfLife/Weapons/fire1.ogg
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Resources/Audio/_HalfLife/Weapons/fire1.ogg
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Resources/Audio/_HalfLife/Weapons/pistol_fire2.ogg
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Resources/Audio/_HalfLife/Weapons/pistol_fire2.ogg
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Resources/Audio/_HalfLife/Weapons/pistol_reload1.ogg
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Resources/Audio/_HalfLife/Weapons/pistol_reload1.ogg
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Resources/Audio/_HalfLife/Weapons/rocketfire1.ogg
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Resources/Audio/_HalfLife/Weapons/rocketfire1.ogg
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Resources/Audio/_HalfLife/Weapons/shotgun_cock.ogg
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Resources/Audio/_HalfLife/Weapons/shotgun_cock.ogg
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Resources/Audio/_HalfLife/Weapons/shotgun_fire6.ogg
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Resources/Audio/_HalfLife/Weapons/shotgun_fire6.ogg
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Resources/Audio/_HalfLife/Weapons/smg1_fire1.ogg
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Resources/Audio/_HalfLife/Weapons/smg1_fire1.ogg
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Resources/Audio/_HalfLife/Weapons/smg1_reload.ogg
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Resources/Audio/_HalfLife/Weapons/smg1_reload.ogg
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Resources/Locale/ru-RU/_HalfLife/Weapons.ftl
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Resources/Locale/ru-RU/_HalfLife/Weapons.ftl
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|||||||
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ent-WeaponSubMachineGunMP5 = MP5
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.desc = Обычный пистолет-пулемёт, обладает неплохой точностью стрельбы и высокой скорострельностью. Большой объём магазина позволяет долго не перезаряжаться, что полезно в некоторых ситуациях.
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ent-MagazineMagnumMP5 = магазин MP5 (9х19 Парабеллум)
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ent-CartridgeMP5 = патрон (9х19 Парабеллум)
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ent-BulletMP5 = пуля (9х19 Парабеллум)
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ent-WeaponShotgunSPAS-12 = SPAS-12
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.desc = Мощный помповый дробовик, стреляющий картечью.
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ent-SPASShotgun = ружейный патрон (.12 картечь)
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ent-PelletSPASShotgun = пуля (.12 картечь)
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251
Resources/Prototypes/_HalfLife/Weapons/HalfLifeAmmo.yml
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Resources/Prototypes/_HalfLife/Weapons/HalfLifeAmmo.yml
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#MP5
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- type: entity
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id: MagazineMagnumMP5
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name: "MP5 magazine (9×19mm Parabellum)"
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parent: BaseMagazineMagnumSubMachineGun
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components:
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- type: BallisticAmmoProvider
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proto: CartridgeMP5
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capacity: 50
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- type: Tag
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tags:
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- MagazineMagnumMP5
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- type: Sprite
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layers:
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- state: red
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- type: entity
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id: CartridgeMP5
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name: cartridge (9×19mm Parabellum)
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parent: BaseCartridgeMagnum
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components:
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- type: CartridgeAmmo
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proto: BulletMP5
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- type: Tag
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tags:
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- CartridgeMP5
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- type: entity
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id: BulletMP5
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name: bullet (9×19mm Parabellum)
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parent: BaseBullet
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noSpawn: true
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components:
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- type: Projectile
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damage:
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types:
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Piercing: 5
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#SPAS-12
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- type: entity
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id: SPASShotgun
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name: shell (.12)
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parent: BaseSPASShotgun
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components:
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- type: Sprite
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layers:
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- state: base
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map: [ "enum.AmmoVisualLayers.Base" ]
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- type: CartridgeAmmo
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proto: PelletSPASShotgun
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- type: entity
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id: PelletSPASShotgun
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name: pellet (.12)
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noSpawn: true
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parent: BaseBullet
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot
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- type: Projectile
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damage:
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types:
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Piercing: 5
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- type: entity
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id: BaseSPASShotgun
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name: shell (.12)
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parent: BaseCartridge
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abstract: true
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components:
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- type: Tag
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tags:
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- Cartridge
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- SPASShotgun
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- type: CartridgeAmmo
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count: 12
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spread: 22
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soundEject:
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path: /Audio/_HalfLife/Weapons/shotgun_cock.ogg
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- type: Sprite
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sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi
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layers:
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- state: base
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map: [ "enum.AmmoVisualLayers.Base" ]
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- type: Appearance
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- type: SpentAmmoVisuals
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#Glock-17
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- type: entity
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id: MagazinePistolGlock-17
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name: pistol magazine (9×19mm Parabellum)
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parent: BaseMagazinePistol
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components:
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- type: BallisticAmmoProvider
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proto: CartridgePistolGlock-17
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capacity: 17
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- type: Tag
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tags:
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- MagazinePistolGlock-17
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- type: Sprite
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layers:
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- state: red
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- type: entity
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id: CartridgePistolGlock-17
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name: cartridge (.35 auto)
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parent: BaseCartridgePistol
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components:
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- type: CartridgeAmmo
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proto: BulletPistolGlock-17
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- type: Tag
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tags:
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- Cartridge
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- CartridgePistolGlock-17
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- type: entity
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id: BulletPistolGlock-17
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name: bullet (9×19mm Parabellum)
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parent: BaseBullet
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noSpawn: true
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components:
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- type: Projectile
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damage:
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types:
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Piercing: 12
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#EnergyCrossbow
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- type: entity
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parent: PartBase
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id: EnergyBolt
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name: Energy bolt
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suffix: Full
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components:
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- type: PhysicalComposition
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materialComposition:
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Steel: 50 #Half of a regular steel sheet to reflect the crafting recipe
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- type: Tag
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tags:
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- EnergyCrossbowBolt
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- type: Stack
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stackType: MetalRod
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baseLayer: base
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layerStates:
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- rods
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- rods_2
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- rods_3
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- rods_4
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- rods_5
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- type: Sprite
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state: rods_5
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layers:
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- state: rods_5
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map: ["base"]
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- type: Item
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size: Normal
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#RPG rocket
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- type: entity
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id: RPGRocket
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name: RPG rocket
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parent: BaseItem
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description: A 1.5 warhead designed for the RPG-7 launcher. Has tubular shape.
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components:
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- type: Tag
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tags:
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- RPGRocket
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- type: Item
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size: Small
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- type: CartridgeAmmo
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proto: RPGBulletRocket
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deleteOnSpawn: true
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- type: Sprite
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sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
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state: rpg
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- type: entity
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id: RPGBulletRocket
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name: rocket
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parent: BaseBulletTrigger
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noSpawn: true
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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layers:
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- state: frag
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- type: ExplodeOnTrigger
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- type: Explosive
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explosionType: Default
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totalIntensity: 60 # 3x3 tiles radius
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intensitySlope: 5 # No tiles under it explosion
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maxIntensity: 12 # ~70 damage
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maxTileBreak: 1
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- type: PointLight
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radius: 3.5
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color: orange
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energy: 0.5
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#Revolver
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- type: entity
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id: CartridgeRevolver
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name: cartridge (.357 magnum)
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parent: BaseCartridgeMagnum
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components:
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- type: CartridgeAmmo
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proto: BulletRevolver
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- type: Tag
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tags:
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- Cartridge
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- CartridgeRevolver
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- type: entity
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id: BulletRevolver
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name: bullet (.357 magnum)
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parent: BaseBullet
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noSpawn: true
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components:
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- type: Projectile
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damage:
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types:
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Piercing: 35
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#Turret
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- type: entity
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id: BulletTurret
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name: cartridge (.25 caseless)
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parent: BaseCartridgeCaselessRifle
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components:
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- type: Tag
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tags:
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- Cartridge
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- CartridgeTurret
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- type: CartridgeAmmo
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proto: BulletTurret
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- type: entity
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id: BulletTurret
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name: bullet (.25 caseless)
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parent: BaseBullet
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noSpawn: true
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components:
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- type: Projectile
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damage:
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types:
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Piercing: 7
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||||||
26
Resources/Prototypes/_HalfLife/Weapons/HalfLifeTags.yml
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26
Resources/Prototypes/_HalfLife/Weapons/HalfLifeTags.yml
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- type: Tag
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id: MagazineMagnumMP5
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- type: Tag
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id: CartridgeMP5
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- type: Tag
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id: SPASShotgun
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- type: Tag
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id: MagazinePistolGlock-17
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- type: Tag
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id: CartridgePistolGlock-17
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- type: Tag
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id: EnergyCrossbowBolt
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- type: Tag
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id: RPGRocket
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- type: Tag
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id: CartridgeRevolver
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- type: Tag
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id: CartridgeTurret
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371
Resources/Prototypes/_HalfLife/Weapons/Weapons.yml
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371
Resources/Prototypes/_HalfLife/Weapons/Weapons.yml
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#MP5
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- type: entity
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name: MP5
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parent: BaseWeaponSubMachineGun
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id: WeaponSubMachineGunMP5
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description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/SMGs/vector.rsi
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layers:
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-0
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map: ["enum.GunVisualLayers.Mag"]
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- type: Clothing
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sprite: Objects/Weapons/Guns/SMGs/vector.rsi
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- type: Gun
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fireRate: 10
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selectedMode: FullAuto
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soundGunshot:
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path: /Audio/_HalfLife/Weapons/smg1_fire1.ogg
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availableModes:
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- FullAuto
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- type: ItemSlots
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slots:
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gun_magazine:
|
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name: Magazine
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startingItem: MagazineMagnumMP5
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insertSound: /Audio/_HalfLife/Weapons/smg1_reload.ogg
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ejectSound: /Audio/_HalfLife/Weapons/smg1_reload.ogg
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priority: 2
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whitelist:
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||||||
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tags:
|
||||||
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- MagazineMagnumMP5
|
||||||
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gun_chamber:
|
||||||
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name: Chamber
|
||||||
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startingItem: CartridgeMP5
|
||||||
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priority: 1
|
||||||
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whitelist:
|
||||||
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tags:
|
||||||
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- CartridgeMP5
|
||||||
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- type: MagazineVisuals
|
||||||
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magState: mag
|
||||||
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steps: 1
|
||||||
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zeroVisible: true
|
||||||
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- type: Appearance
|
||||||
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|
||||||
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#SPAS-12
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||||||
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- type: entity
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||||||
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name: SPAS-12
|
||||||
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parent: BaseWeaponShotgun
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||||||
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id: WeaponShotgunSPAS-12
|
||||||
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description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells.
|
||||||
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components:
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||||||
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- type: Item
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||||||
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size: Normal
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||||||
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shape:
|
||||||
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- 0,0,4,0
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||||||
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sprite: Objects/Weapons/Guns/Shotguns/inhands_64x.rsi
|
||||||
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heldPrefix: pump
|
||||||
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- type: Sprite
|
||||||
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sprite: Objects/Weapons/Guns/Shotguns/pump.rsi
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||||||
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- type: Clothing
|
||||||
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sprite: Objects/Weapons/Guns/Shotguns/pump.rsi
|
||||||
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- type: Gun
|
||||||
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fireRate: 1
|
||||||
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selectedMode: SemiAuto
|
||||||
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availableModes:
|
||||||
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- SemiAuto
|
||||||
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soundGunshot:
|
||||||
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path: /Audio/_HalfLife/Weapons/shotgun_fire6.ogg
|
||||||
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soundEmpty:
|
||||||
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path: /Audio/Weapons/Guns/Empty/empty.ogg
|
||||||
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- type: BallisticAmmoProvider
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- SPASShotgun
|
||||||
|
capacity: 8
|
||||||
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proto: SPASShotgun
|
||||||
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soundInsert:
|
||||||
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path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg
|
||||||
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autoCycle: false
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
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- WeaponShotgunKammerer
|
||||||
|
|
||||||
|
#Glock-17
|
||||||
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- type: entity
|
||||||
|
name: glock-17
|
||||||
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parent: BaseWeaponPistol
|
||||||
|
id: WeaponPistolGlock-17
|
||||||
|
description: A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. Uses .35 auto ammo.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Pistols/mk58.rsi
|
||||||
|
layers:
|
||||||
|
- state: base
|
||||||
|
map: ["enum.GunVisualLayers.Base"]
|
||||||
|
- state: mag-0
|
||||||
|
map: ["enum.GunVisualLayers.Mag"]
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Weapons/Guns/Pistols/mk58.rsi
|
||||||
|
- type: Gun
|
||||||
|
fireRate: 3
|
||||||
|
availableModes:
|
||||||
|
- SemiAuto
|
||||||
|
soundGunshot:
|
||||||
|
path: /Audio/_HalfLife/Weapons/pistol_fire2.ogg
|
||||||
|
- type: ItemSlots
|
||||||
|
slots:
|
||||||
|
gun_magazine:
|
||||||
|
name: Magazine
|
||||||
|
startingItem: MagazinePistolGlock-17
|
||||||
|
insertSound: /Audio/_HalfLife/Weapons/pistol_reload1.ogg
|
||||||
|
ejectSound: /Audio/_HalfLife/Weapons/pistol_reload1.ogg
|
||||||
|
priority: 2
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- MagazinePistolGlock-17
|
||||||
|
gun_chamber:
|
||||||
|
name: Chamber
|
||||||
|
startingItem: CartridgePistolGlock-17
|
||||||
|
priority: 1
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- CartridgePistolGlock-17
|
||||||
|
|
||||||
|
#Grenade
|
||||||
|
- type: entity
|
||||||
|
name: Mk 2 Grenade
|
||||||
|
description: Grenade that creates a small but devastating explosion.
|
||||||
|
parent: GrenadeBase
|
||||||
|
id: ExGrenadeHalfLife
|
||||||
|
components:
|
||||||
|
- type: ExplodeOnTrigger
|
||||||
|
- type: Explosive
|
||||||
|
explosionType: Default
|
||||||
|
totalIntensity: 60 # 3x3 tiles radius
|
||||||
|
intensitySlope: 5 # No tiles under it explosion
|
||||||
|
maxIntensity: 12 # ~70 damage
|
||||||
|
canCreateVacuum: false
|
||||||
|
- type: OnUseTimerTrigger
|
||||||
|
delay: 5
|
||||||
|
beepSound:
|
||||||
|
path: "/Audio/Effects/beep1.ogg"
|
||||||
|
params:
|
||||||
|
volume: 5
|
||||||
|
initialBeepDelay: 0
|
||||||
|
beepInterval: 1 # 2 beeps total (at 0 and 2)
|
||||||
|
|
||||||
|
#Crossbow
|
||||||
|
- type: entity
|
||||||
|
name: Энергетический арбалет
|
||||||
|
parent: WeaponPoweredCrossbow
|
||||||
|
id: WeaponPoweredCrossbowHalfLife
|
||||||
|
description: Опасная штука, страшная вещь.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: White/Objects/Weapons/crossbow.rsi
|
||||||
|
state: base
|
||||||
|
- type: Clothing
|
||||||
|
quickEquip: false
|
||||||
|
slots:
|
||||||
|
- Back
|
||||||
|
- SuitStorage
|
||||||
|
- type: Item
|
||||||
|
size: Huge
|
||||||
|
sprite: White/Objects/Weapons/crossbow.rsi
|
||||||
|
- type: Gun
|
||||||
|
forceThrowingAngle: true
|
||||||
|
angle: 225
|
||||||
|
projectileSpeed: 35
|
||||||
|
fireRate: 1
|
||||||
|
soundGunshot:
|
||||||
|
path: /Audio/_HalfLife/Weapons/fire1.ogg
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- EnergyCrossbowBolt
|
||||||
|
capacity: 1
|
||||||
|
soundInsert:
|
||||||
|
path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
|
||||||
|
- type: ContainerContainer
|
||||||
|
containers:
|
||||||
|
ballistic-ammo: !type:Container
|
||||||
|
ents: []
|
||||||
|
cell_slot: !type:ContainerSlot
|
||||||
|
crystal_slot: !type:ContainerSlot
|
||||||
|
- type: Drawable
|
||||||
|
- type: Appearance
|
||||||
|
- type: ModifyDamageOnShoot
|
||||||
|
addEmbedding: true
|
||||||
|
offset: 0.1,0.1
|
||||||
|
damage:
|
||||||
|
types:
|
||||||
|
Piercing: 60
|
||||||
|
- type: Powered
|
||||||
|
charge: 180
|
||||||
|
damage:
|
||||||
|
types:
|
||||||
|
Heat: 20
|
||||||
|
- type: Construction
|
||||||
|
deconstructionTarget: null
|
||||||
|
graph: WeaponPoweredCrossbowGraph
|
||||||
|
node: crossbow
|
||||||
|
|
||||||
|
#RPG
|
||||||
|
- type: entity
|
||||||
|
name: RPG
|
||||||
|
parent: BaseWeaponLauncher
|
||||||
|
id: WeaponRocketLauncher
|
||||||
|
description: A modified ancient rocket-propelled grenade launcher.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
|
||||||
|
layers:
|
||||||
|
- state: base
|
||||||
|
map: ["enum.GunVisualLayers.Base"]
|
||||||
|
- state: mag-0
|
||||||
|
map: ["enum.GunVisualLayers.Mag"]
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
|
||||||
|
- type: Gun
|
||||||
|
fireRate: 0.5
|
||||||
|
soundGunshot:
|
||||||
|
path: /Audio/_HalfLife/Weapons/rocketfire1.ogg
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- RPGRocket
|
||||||
|
proto: RPGRocket
|
||||||
|
capacity: 1
|
||||||
|
soundInsert:
|
||||||
|
path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg
|
||||||
|
- type: MagazineVisuals
|
||||||
|
magState: mag
|
||||||
|
steps: 2
|
||||||
|
zeroVisible: false
|
||||||
|
- type: Appearance
|
||||||
|
|
||||||
|
#Crowbar
|
||||||
|
- type: entity
|
||||||
|
name: crowbar
|
||||||
|
parent: BaseItem
|
||||||
|
id: CrowbarHalfLife
|
||||||
|
description: A multipurpose tool to pry open doors and fight interdimensional invaders.
|
||||||
|
components:
|
||||||
|
# WD edit sounds start
|
||||||
|
- type: EmitSoundOnPickup
|
||||||
|
sound:
|
||||||
|
path: /Audio/White/Items/handling/crowbar_pickup.ogg
|
||||||
|
- type: EmitSoundOnDrop
|
||||||
|
sound:
|
||||||
|
path: /Audio/Items/crowbar_drop.ogg
|
||||||
|
# WD edit sounds end
|
||||||
|
- type: EmitSoundOnLand
|
||||||
|
sound:
|
||||||
|
path: /Audio/Items/crowbar_drop.ogg
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Crowbar
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tools/crowbar.rsi
|
||||||
|
state: icon
|
||||||
|
- type: Item
|
||||||
|
sprite: Objects/Tools/crowbar.rsi
|
||||||
|
size: Small
|
||||||
|
storedSprite:
|
||||||
|
sprite: Objects/Tools/crowbar.rsi
|
||||||
|
state: storage
|
||||||
|
- type: MeleeWeapon
|
||||||
|
wideAnimationRotation: -135
|
||||||
|
damage:
|
||||||
|
types:
|
||||||
|
Blunt: 20
|
||||||
|
- type: Tool
|
||||||
|
qualities:
|
||||||
|
- Prying
|
||||||
|
useSound:
|
||||||
|
path: /Audio/Items/crowbar.ogg
|
||||||
|
- type: ToolTileCompatible
|
||||||
|
- type: PhysicalComposition
|
||||||
|
materialComposition:
|
||||||
|
Steel: 100
|
||||||
|
|
||||||
|
#Revolver
|
||||||
|
- type: entity
|
||||||
|
name: Revolver
|
||||||
|
parent: BaseWeaponRevolver
|
||||||
|
id: WeaponRevolver
|
||||||
|
description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Revolvers/python.rsi
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Weapons/Guns/Revolvers/python.rsi
|
||||||
|
- type: Gun
|
||||||
|
selectedMode: SemiAuto
|
||||||
|
fireRate: 1
|
||||||
|
availableModes:
|
||||||
|
- SemiAuto
|
||||||
|
soundGunshot:
|
||||||
|
path: /Audio/_HalfLife/Weapons/357_fire2.ogg
|
||||||
|
params:
|
||||||
|
volume: 2.25
|
||||||
|
- type: RevolverAmmoProvider
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- CartridgeRevolver
|
||||||
|
proto: CartridgeRevolver
|
||||||
|
capacity: 6
|
||||||
|
chambers: [ True, True, True, True, True, True ]
|
||||||
|
ammoSlots: [ null, null, null, null, null, null ]
|
||||||
|
soundEject:
|
||||||
|
path: /Audio/_HalfLife/Weapons/357_reload3.ogg
|
||||||
|
soundInsert:
|
||||||
|
path: /Audio/_HalfLife/Weapons/357_reload3.ogg
|
||||||
|
|
||||||
|
#Turret
|
||||||
|
- type: entity
|
||||||
|
parent: BaseWeaponTurret
|
||||||
|
id: WeaponTurretBlackMesa
|
||||||
|
suffix: BlackMesa
|
||||||
|
components:
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
proto: CartridgeTurret
|
||||||
|
capacity: 1000
|
||||||
|
- type: NpcFactionMember
|
||||||
|
factions:
|
||||||
|
- BlackMesa
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: BaseWeaponTurret
|
||||||
|
id: WeaponTurretAggressive
|
||||||
|
suffix: Aggressive
|
||||||
|
components:
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
proto: CartridgeTurret
|
||||||
|
capacity: 1000
|
||||||
|
- type: NpcFactionMember
|
||||||
|
factions:
|
||||||
|
- Aggressive
|
||||||
|
|
||||||
|
#Glyoune
|
||||||
|
- type: entity
|
||||||
|
name: Glyonne gun
|
||||||
|
parent: BaseWeaponBattery
|
||||||
|
id: WeaponGlyoneGun
|
||||||
|
description: Favoured by Nanotrasen Security for being cheap and easy to use.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
|
||||||
|
layers:
|
||||||
|
- state: base
|
||||||
|
map: ["enum.GunVisualLayers.Base"]
|
||||||
|
- state: mag-unshaded-4
|
||||||
|
map: ["enum.GunVisualLayers.MagUnshaded"]
|
||||||
|
shader: unshaded
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
|
||||||
|
- type: StaticPrice
|
||||||
|
price: 420
|
||||||
|
- type: Gun
|
||||||
|
fireRate: 50
|
||||||
|
projectileSpeed: 50
|
||||||
|
selectedMode: SemiAuto
|
||||||
|
availableModes:
|
||||||
|
- Auto
|
||||||
|
- type: ProjectileBatteryAmmoProvider
|
||||||
|
proto: BulletTrailLaser
|
||||||
|
fireCost: 1
|
||||||
Reference in New Issue
Block a user