More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
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@@ -35,7 +35,7 @@ public class SpreaderSystem : EntitySystem
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private void OnAirtightChanged(AirtightChanged e)
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{
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UpdateNearbySpreaders(((IComponent) e.Airtight).Owner, e.Airtight);
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UpdateNearbySpreaders((e.Airtight).Owner, e.Airtight);
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}
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private void SpreaderAddHandler(EntityUid uid, SpreaderComponent component, ComponentAdd args)
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