More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls

This commit is contained in:
metalgearsloth
2021-12-07 22:22:34 +11:00
parent 373b5988d7
commit 8af335097f
55 changed files with 176 additions and 172 deletions

View File

@@ -397,14 +397,14 @@ namespace Content.Server.Shuttles.EntitySystems
if (args.OurFixture.ID != BurnFixture) return;
_activeThrusters.Add(component);
component.Colliding.Add(((IComponent) args.OtherFixture.Body).Owner);
component.Colliding.Add((args.OtherFixture.Body).Owner);
}
private void OnEndCollide(EntityUid uid, ThrusterComponent component, EndCollideEvent args)
{
if (args.OurFixture.ID != BurnFixture) return;
component.Colliding.Remove(((IComponent) args.OtherFixture.Body).Owner);
component.Colliding.Remove((args.OtherFixture.Body).Owner);
if (component.Colliding.Count == 0)
{
@@ -425,7 +425,7 @@ namespace Content.Server.Shuttles.EntitySystems
foreach (var comp in component.LinearThrusters[index])
{
if (!EntityManager.TryGetComponent(((IComponent) comp).Owner, out AppearanceComponent? appearanceComponent))
if (!EntityManager.TryGetComponent((comp).Owner, out AppearanceComponent? appearanceComponent))
continue;
comp.Firing = true;
@@ -446,7 +446,7 @@ namespace Content.Server.Shuttles.EntitySystems
foreach (var comp in component.LinearThrusters[index])
{
if (!EntityManager.TryGetComponent(((IComponent) comp).Owner, out AppearanceComponent? appearanceComponent))
if (!EntityManager.TryGetComponent((comp).Owner, out AppearanceComponent? appearanceComponent))
continue;
comp.Firing = false;
@@ -470,7 +470,7 @@ namespace Content.Server.Shuttles.EntitySystems
{
foreach (var comp in component.AngularThrusters)
{
if (!EntityManager.TryGetComponent(((IComponent) comp).Owner, out AppearanceComponent? appearanceComponent))
if (!EntityManager.TryGetComponent((comp).Owner, out AppearanceComponent? appearanceComponent))
continue;
comp.Firing = true;
@@ -481,7 +481,7 @@ namespace Content.Server.Shuttles.EntitySystems
{
foreach (var comp in component.AngularThrusters)
{
if (!EntityManager.TryGetComponent(((IComponent) comp).Owner, out AppearanceComponent? appearanceComponent))
if (!EntityManager.TryGetComponent((comp).Owner, out AppearanceComponent? appearanceComponent))
continue;
comp.Firing = false;