More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
This commit is contained in:
@@ -191,7 +191,7 @@ namespace Content.Shared.Body.Components
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{
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// TODO BODY SYSTEM KILL : Find a more elegant way of killing em than just dumping bloodloss damage.
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var damage = new DamageSpecifier(_prototypeManager.Index<DamageTypePrototype>("Bloodloss"), 300);
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EntitySystem.Get<DamageableSystem>().TryChangeDamage(((IComponent) part).Owner, damage);
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EntitySystem.Get<DamageableSystem>().TryChangeDamage(part.Owner, damage);
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}
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OnBodyChanged();
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@@ -468,7 +468,7 @@ namespace Content.Shared.Body.Components
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var i = 0;
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foreach (var (part, slot) in SlotParts)
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{
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parts[i] = (slot.Id, Owner: ((IComponent) part).Owner);
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parts[i] = (slot.Id, Owner: part.Owner);
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i++;
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}
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@@ -304,7 +304,7 @@ namespace Content.Shared.Body.Components
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foreach (var mechanism in _mechanisms)
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{
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IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(((IComponent) mechanism).Owner, new AddedToBodyEvent(body));
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IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(mechanism.Owner, new AddedToBodyEvent(body));
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}
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}
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@@ -319,7 +319,7 @@ namespace Content.Shared.Body.Components
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foreach (var mechanism in _mechanisms)
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{
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IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(((IComponent) mechanism).Owner, new RemovedFromBodyEvent(old));
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IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(mechanism.Owner, new RemovedFromBodyEvent(old));
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}
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}
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@@ -75,9 +75,9 @@ namespace Content.Shared.Chemistry
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if (component.ModifierTimer > currentTime) continue;
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_components.RemoveAt(i);
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EntityManager.RemoveComponent<MovespeedModifierMetabolismComponent>(((IComponent) component).Owner);
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EntityManager.RemoveComponent<MovespeedModifierMetabolismComponent>(component.Owner);
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_movespeed.RefreshMovementSpeedModifiers(((IComponent) component).Owner);
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_movespeed.RefreshMovementSpeedModifiers(component.Owner);
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}
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}
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}
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@@ -128,9 +128,9 @@ namespace Content.Shared.Damage
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SetTotalDamage(component, component.Damage.Total, logChange);
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component.Dirty();
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if (EntityManager.TryGetComponent<AppearanceComponent>(((IComponent) component).Owner, out var appearance) && damageDelta != null)
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if (EntityManager.TryGetComponent<AppearanceComponent>(component.Owner, out var appearance) && damageDelta != null)
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appearance.SetData(DamageVisualizerKeys.DamageUpdateGroups, damageDelta.GetDamagePerGroup().Keys.ToList());
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RaiseLocalEvent(((IComponent) component).Owner, new DamageChangedEvent(component, damageDelta, interruptsDoAfters), false);
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RaiseLocalEvent(component.Owner, new DamageChangedEvent(component, damageDelta, interruptsDoAfters), false);
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}
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/// <summary>
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@@ -56,7 +56,7 @@ namespace Content.Shared.Friction
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if (body.Deleted ||
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prediction && !body.Predict ||
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body.BodyStatus == BodyStatus.InAir ||
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Mover.UseMobMovement(((IComponent) body).Owner)) continue;
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Mover.UseMobMovement(body.Owner)) continue;
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var surfaceFriction = GetTileFriction(body);
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var bodyModifier = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<SharedTileFrictionModifier>(body.Owner)?.Modifier ?? 1.0f;
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@@ -36,7 +36,7 @@ public class SlowContactsSystem : EntitySystem
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foreach (var colliding in _physics.GetCollidingEntities(physicsComponent))
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{
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var ent = ((IComponent) colliding).Owner;
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var ent = colliding.Owner;
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if (!EntityManager.TryGetComponent<SlowContactsComponent>(ent, out var slowContactsComponent))
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continue;
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@@ -49,7 +49,7 @@ public class SlowContactsSystem : EntitySystem
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private void OnEntityExit(EntityUid uid, SlowContactsComponent component, EndCollideEvent args)
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{
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var otherUid = ((IComponent) args.OtherFixture.Body).Owner;
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var otherUid = args.OtherFixture.Body.Owner;
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if (!EntityManager.HasComponent<MovementSpeedModifierComponent>(otherUid)
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|| !EntityManager.HasComponent<SlowsOnContactComponent>(otherUid))
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return;
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@@ -64,7 +64,7 @@ public class SlowContactsSystem : EntitySystem
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private void OnEntityEnter(EntityUid uid, SlowContactsComponent component, StartCollideEvent args)
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{
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var otherUid = ((IComponent) args.OtherFixture.Body).Owner;
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var otherUid = args.OtherFixture.Body.Owner;
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if (!EntityManager.HasComponent<MovementSpeedModifierComponent>(otherUid))
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return;
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if (!_statusCapableInContact.ContainsKey(otherUid))
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@@ -167,7 +167,7 @@ namespace Content.Shared.Movement
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IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(body.Owner) &&
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// If we're being pulled then don't mess with our velocity.
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(!IoCManager.Resolve<IEntityManager>().TryGetComponent(body.Owner, out SharedPullableComponent? pullable) || !pullable.BeingPulled) &&
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_blocker.CanMove(((IComponent) body).Owner);
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_blocker.CanMove((body).Owner);
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}
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/// <summary>
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@@ -47,7 +47,7 @@ namespace Content.Shared.Pulling.Systems
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if (args.Puller.Owner != uid)
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return;
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner, out SharedAlertsComponent? alerts))
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if (EntityManager.TryGetComponent(component.Owner, out SharedAlertsComponent? alerts))
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alerts.ShowAlert(AlertType.Pulling);
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RefreshMovementSpeed(component);
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@@ -61,7 +61,7 @@ namespace Content.Shared.Pulling.Systems
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if (args.Puller.Owner != uid)
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return;
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner, out SharedAlertsComponent? alerts))
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if (EntityManager.TryGetComponent(component.Owner, out SharedAlertsComponent? alerts))
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alerts.ClearAlert(AlertType.Pulling);
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RefreshMovementSpeed(component);
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@@ -74,7 +74,7 @@ namespace Content.Shared.Pulling.Systems
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private void RefreshMovementSpeed(SharedPullerComponent component)
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{
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_movementSpeedModifierSystem.RefreshMovementSpeedModifiers(((IComponent) component).Owner);
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_movementSpeedModifierSystem.RefreshMovementSpeedModifiers((component).Owner);
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}
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}
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}
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@@ -36,14 +36,14 @@ namespace Content.Shared.Pulling
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// They do not expect to be cancellable.
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private void ForceDisconnect(SharedPullerComponent puller, SharedPullableComponent pullable)
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{
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var pullerPhysics = IoCManager.Resolve<IEntityManager>().GetComponent<PhysicsComponent>(puller.Owner);
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var pullablePhysics = IoCManager.Resolve<IEntityManager>().GetComponent<PhysicsComponent>(pullable.Owner);
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var pullerPhysics = EntityManager.GetComponent<PhysicsComponent>(puller.Owner);
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var pullablePhysics = EntityManager.GetComponent<PhysicsComponent>(pullable.Owner);
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// MovingTo shutdown
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ForceSetMovingTo(pullable, null);
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// Joint shutdown
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<JointComponent?>(puller.Owner, out var jointComp))
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if (EntityManager.TryGetComponent<JointComponent?>(puller.Owner, out var jointComp))
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{
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if (jointComp.GetJoints.Contains(pullable.PullJoint!))
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{
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@@ -59,10 +59,10 @@ namespace Content.Shared.Pulling
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// Messaging
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var message = new PullStoppedMessage(pullerPhysics, pullablePhysics);
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RaiseLocalEvent(((IComponent) puller).Owner, message, broadcast: false);
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RaiseLocalEvent(puller.Owner, message, broadcast: false);
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(pullable.Owner) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(pullable.Owner).EntityLifeStage) <= EntityLifeStage.MapInitialized)
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RaiseLocalEvent(((IComponent) pullable).Owner, message);
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if ((!EntityManager.EntityExists(pullable.Owner) ? EntityLifeStage.Deleted : EntityManager.GetComponent<MetaDataComponent>(pullable.Owner).EntityLifeStage) <= EntityLifeStage.MapInitialized)
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RaiseLocalEvent(pullable.Owner, message);
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// Networking
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puller.Dirty();
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@@ -81,22 +81,22 @@ namespace Content.Shared.Pulling
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var pullableOldPullerE = pullable?.Puller;
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if (pullableOldPullerE != null)
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{
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ForceDisconnect(IoCManager.Resolve<IEntityManager>().GetComponent<SharedPullerComponent>(pullableOldPullerE.Value), pullable!);
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ForceDisconnect(EntityManager.GetComponent<SharedPullerComponent>(pullableOldPullerE.Value), pullable!);
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}
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// Continue with the puller.
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var pullerOldPullableE = puller?.Pulling;
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if (pullerOldPullableE != null)
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{
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ForceDisconnect(puller!, IoCManager.Resolve<IEntityManager>().GetComponent<SharedPullableComponent>(pullerOldPullableE.Value));
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ForceDisconnect(puller!, EntityManager.GetComponent<SharedPullableComponent>(pullerOldPullableE.Value));
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}
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// And now for the actual connection (if any).
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if ((puller != null) && (pullable != null))
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{
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var pullerPhysics = IoCManager.Resolve<IEntityManager>().GetComponent<PhysicsComponent>(puller.Owner);
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var pullablePhysics = IoCManager.Resolve<IEntityManager>().GetComponent<PhysicsComponent>(pullable.Owner);
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var pullerPhysics = EntityManager.GetComponent<PhysicsComponent>(puller.Owner);
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var pullablePhysics = EntityManager.GetComponent<PhysicsComponent>(pullable.Owner);
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// State startup
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puller.Pulling = pullable.Owner;
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@@ -106,7 +106,7 @@ namespace Content.Shared.Pulling
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var union = pullerPhysics.GetWorldAABB().Union(pullablePhysics.GetWorldAABB());
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var length = Math.Max(union.Size.X, union.Size.Y) * 0.75f;
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pullable.PullJoint = _jointSystem.CreateDistanceJoint(((IComponent) pullablePhysics).Owner, pullerPhysics.Owner, id:$"pull-joint-{pullablePhysics.Owner}");
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pullable.PullJoint = _jointSystem.CreateDistanceJoint(pullablePhysics.Owner, pullerPhysics.Owner, id:$"pull-joint-{pullablePhysics.Owner}");
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pullable.PullJoint.CollideConnected = false;
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// This maximum has to be there because if the object is constrained too closely, the clamping goes backwards and asserts.
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pullable.PullJoint.MaxLength = Math.Max(1.0f, length);
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@@ -117,8 +117,8 @@ namespace Content.Shared.Pulling
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// Messaging
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var message = new PullStartedMessage(pullerPhysics, pullablePhysics);
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RaiseLocalEvent(((IComponent) puller).Owner, message, broadcast: false);
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RaiseLocalEvent(((IComponent) pullable).Owner, message);
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RaiseLocalEvent(puller.Owner, message, broadcast: false);
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RaiseLocalEvent(pullable.Owner, message);
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// Networking
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puller.Dirty();
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@@ -29,7 +29,7 @@ namespace Content.Shared.Pulling
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public bool CanPull(EntityUid puller, EntityUid pulled)
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{
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<SharedPullerComponent>(puller))
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if (!EntityManager.HasComponent<SharedPullerComponent>(puller))
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{
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return false;
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}
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@@ -39,7 +39,7 @@ namespace Content.Shared.Pulling
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return false;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<IPhysBody?>(pulled, out var _physics))
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if (!EntityManager.TryGetComponent<IPhysBody?>(pulled, out var _physics))
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{
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return false;
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}
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@@ -59,7 +59,7 @@ namespace Content.Shared.Pulling
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return false;
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedBuckleComponent?>(puller, out var buckle))
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if (EntityManager.TryGetComponent<SharedBuckleComponent?>(puller, out var buckle))
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{
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// Prevent people pulling the chair they're on, etc.
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if (buckle.Buckled && (buckle.LastEntityBuckledTo == pulled))
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@@ -92,7 +92,7 @@ namespace Content.Shared.Pulling
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}
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var msg = new StopPullingEvent(user);
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RaiseLocalEvent(((IComponent) pullable).Owner, msg);
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RaiseLocalEvent(pullable.Owner, msg);
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if (msg.Cancelled) return false;
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@@ -173,14 +173,14 @@ namespace Content.Shared.Pulling
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var pullAttempt = new PullAttemptMessage(pullerPhysics, pullablePhysics);
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RaiseLocalEvent(((IComponent) puller).Owner, pullAttempt, broadcast: false);
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RaiseLocalEvent(puller.Owner, pullAttempt, broadcast: false);
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if (pullAttempt.Cancelled)
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{
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return false;
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}
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RaiseLocalEvent(((IComponent) pullable).Owner, pullAttempt);
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RaiseLocalEvent(pullable.Owner, pullAttempt);
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if (pullAttempt.Cancelled)
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{
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@@ -198,7 +198,7 @@ namespace Content.Shared.Pulling
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return false;
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}
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<PhysicsComponent>(pullable.Owner))
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if (!EntityManager.HasComponent<PhysicsComponent>(pullable.Owner))
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{
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return false;
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}
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@@ -164,7 +164,7 @@ namespace Content.Shared.Pulling
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// The pulled object may have already been deleted.
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// TODO: Work out why. Monkey + meat spike is a good test for this,
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// assuming you're still pulling the monkey when it gets gibbed.
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if ((!EntityManager.EntityExists(pulled.Value) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(pulled.Value).EntityLifeStage) >= EntityLifeStage.Deleted)
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if ((!EntityManager.EntityExists(pulled.Value) ? EntityLifeStage.Deleted : EntityManager.GetComponent<MetaDataComponent>(pulled.Value).EntityLifeStage) >= EntityLifeStage.Deleted)
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{
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return;
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}
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@@ -249,16 +249,18 @@ namespace Content.Shared.Pulling
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private void UpdatePulledRotation(EntityUid puller, EntityUid pulled)
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{
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// TODO: update once ComponentReference works with directed event bus.
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(pulled, out RotatableComponent? rotatable))
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if (!EntityManager.TryGetComponent(pulled, out RotatableComponent? rotatable))
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return;
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if (!rotatable.RotateWhilePulling)
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return;
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var dir = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(puller).WorldPosition - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(pulled).WorldPosition;
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var pulledXform = EntityManager.GetComponent<TransformComponent>(pulled);
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var dir = EntityManager.GetComponent<TransformComponent>(puller).WorldPosition - pulledXform.WorldPosition;
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if (dir.LengthSquared > ThresholdRotDistance * ThresholdRotDistance)
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{
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var oldAngle = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(pulled).WorldRotation;
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var oldAngle = pulledXform.WorldRotation;
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var newAngle = Angle.FromWorldVec(dir);
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var diff = newAngle - oldAngle;
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@@ -268,10 +270,10 @@ namespace Content.Shared.Pulling
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// Otherwise PIANO DOOR STUCK! happens.
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// But it also needs to work with station rotation / align to the local parent.
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// So...
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var baseRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(pulled).Parent?.WorldRotation ?? 0f;
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var baseRotation = pulledXform.Parent?.WorldRotation ?? 0f;
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var localRotation = newAngle - baseRotation;
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var localRotationSnapped = Angle.FromDegrees(Math.Floor((localRotation.Degrees / ThresholdRotAngle) + 0.5f) * ThresholdRotAngle);
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IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(pulled).LocalRotation = localRotationSnapped;
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pulledXform.LocalRotation = localRotationSnapped;
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}
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}
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}
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@@ -32,7 +32,7 @@ namespace Content.Shared.Slippery
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private void HandleCollide(EntityUid uid, SlipperyComponent component, StartCollideEvent args)
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{
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var otherUid = ((IComponent) args.OtherFixture.Body).Owner;
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var otherUid = args.OtherFixture.Body.Owner;
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if (!CanSlip(component, otherUid)) return;
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@@ -21,7 +21,7 @@ namespace Content.Shared.Storage.EntitySystems
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private void CounterEntityInserted(EntityUid uid, ItemCounterComponent itemCounter,
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EntInsertedIntoContainerMessage args)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(itemCounter.Owner, out AppearanceComponent? appearanceComponent)) return;
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if (!EntityManager.TryGetComponent(itemCounter.Owner, out AppearanceComponent? appearanceComponent)) return;
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var count = GetCount(args, itemCounter);
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if (count == null)
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@@ -36,7 +36,7 @@ namespace Content.Shared.Storage.EntitySystems
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private void CounterEntityRemoved(EntityUid uid, ItemCounterComponent itemCounter,
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EntRemovedFromContainerMessage args)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(itemCounter.Owner, out AppearanceComponent? appearanceComponent)) return;
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if (!EntityManager.TryGetComponent(itemCounter.Owner, out AppearanceComponent? appearanceComponent)) return;
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var count = GetCount(args, itemCounter);
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if (count == null)
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@@ -21,7 +21,7 @@ namespace Content.Shared.Storage.EntitySystems
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private void InitLayers(EntityUid uid, ItemMapperComponent component, ComponentInit args)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner, out AppearanceComponent? appearanceComponent))
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if (EntityManager.TryGetComponent(component.Owner, out AppearanceComponent? appearanceComponent))
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{
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var list = new List<string>(component.MapLayers.Keys);
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appearanceComponent.SetData(StorageMapVisuals.InitLayers, new ShowLayerData(list));
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@@ -31,7 +31,7 @@ namespace Content.Shared.Storage.EntitySystems
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private void MapperEntityRemoved(EntityUid uid, ItemMapperComponent itemMapper,
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EntRemovedFromContainerMessage args)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(itemMapper.Owner, out AppearanceComponent? appearanceComponent)
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if (EntityManager.TryGetComponent(itemMapper.Owner, out AppearanceComponent? appearanceComponent)
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&& TryGetLayers(args, itemMapper, out var containedLayers))
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{
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appearanceComponent.SetData(StorageMapVisuals.LayerChanged, new ShowLayerData(containedLayers));
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@@ -41,7 +41,7 @@ namespace Content.Shared.Storage.EntitySystems
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private void MapperEntityInserted(EntityUid uid, ItemMapperComponent itemMapper,
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EntInsertedIntoContainerMessage args)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(itemMapper.Owner, out AppearanceComponent? appearanceComponent)
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if (EntityManager.TryGetComponent(itemMapper.Owner, out AppearanceComponent? appearanceComponent)
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&& TryGetLayers(args, itemMapper, out var containedLayers))
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{
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appearanceComponent.SetData(StorageMapVisuals.LayerChanged, new ShowLayerData(containedLayers));
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@@ -54,7 +54,7 @@ namespace Content.Shared.Throwing
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private void ThrowItem(EntityUid uid, ThrownItemComponent component, ThrownEvent args)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner, out PhysicsComponent? physicsComponent) ||
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if (!EntityManager.TryGetComponent(component.Owner, out PhysicsComponent? physicsComponent) ||
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physicsComponent.Fixtures.Count != 1) return;
|
||||
|
||||
if (_fixtures.GetFixtureOrNull(physicsComponent, ThrowingFixture) != null)
|
||||
@@ -114,13 +114,13 @@ namespace Content.Shared.Throwing
|
||||
|
||||
public void LandComponent(ThrownItemComponent thrownItem)
|
||||
{
|
||||
if (thrownItem.Deleted || (!IoCManager.Resolve<IEntityManager>().EntityExists(thrownItem.Owner) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(thrownItem.Owner).EntityLifeStage) >= EntityLifeStage.Deleted || _containerSystem.IsEntityInContainer(thrownItem.Owner)) return;
|
||||
if (thrownItem.Deleted || (!EntityManager.EntityExists(thrownItem.Owner) ? EntityLifeStage.Deleted : EntityManager.GetComponent<MetaDataComponent>(thrownItem.Owner).EntityLifeStage) >= EntityLifeStage.Deleted || _containerSystem.IsEntityInContainer(thrownItem.Owner)) return;
|
||||
|
||||
var landing = thrownItem.Owner;
|
||||
|
||||
// Unfortunately we can't check for hands containers as they have specific names.
|
||||
if (thrownItem.Owner.TryGetContainerMan(out var containerManager) &&
|
||||
IoCManager.Resolve<IEntityManager>().HasComponent<SharedHandsComponent>(containerManager.Owner))
|
||||
EntityManager.HasComponent<SharedHandsComponent>(containerManager.Owner))
|
||||
{
|
||||
EntityManager.RemoveComponent(landing, thrownItem);
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user